tad2020
fb583f2967
added all sorts of stuff
2007-02-26 05:35:07 +00:00
itsbth
5362400aff
2007-02-25 13:51:08 +00:00
moose
7e0d309125
2007-02-24 10:31:25 +00:00
moose
f343d12791
Removed 1024x1024 RAM due to stack overflow.
2007-02-23 02:20:21 +00:00
moose
59259ee08a
2007-02-22 02:26:55 +00:00
shanjaq
75f7588439
2007-02-20 12:30:16 +00:00
tad2020
5e188c6ac5
added beam and made it a base_wire_entity
...
changed force application from run from think instead of triggeredinput
2007-02-20 03:05:36 +00:00
moose
685f2c32db
2007-02-19 21:43:43 +00:00
itsbth
2657d70ecc
2007-02-19 16:52:35 +00:00
tad2020
f531d58ce3
added paster ent. pastes using it's think so only one ent, const, or dupeinfo is done at a time. use reload to place a paster in front of your face. pastes to hitpos when placed and when use is used (will add wire input later with retracing). creates very little lag on server this way.
...
new file version (0.3). saves dupeinfo into it's own table and more file info (table sizes). does not break 0.2,0.1 files.
fixed the lack of never being able to dupe a pod.
added a v0.3 file of an old fly fort thing I made back when I first got gmod. It's big so it a good paste test (i need to add wires to it later).
disabled the rotating after for now.
2007-02-19 09:25:19 +00:00
moose
9795fcfbf1
2007-02-19 08:49:52 +00:00
tad2020
9f7a19b9d0
forgot to update this file too.
2007-02-18 16:57:50 +00:00
tad2020
48a44f8257
added clientside ghosting in mp
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moved the internal table to "duplicator[pl:UniqueID()]" for serer and just "duplicator" for clients
other stuff?
2007-02-18 07:59:28 +00:00
tad2020
c04934ae6f
sbox_maxwire_turret should be sbox_maxwire_turrets
...
fixed limit max text for simexpl
2007-02-17 05:16:10 +00:00
tad2020
c577159704
fixed bug with duplicator.RegisterEntityClass
2007-02-15 22:09:03 +00:00
tad2020
991293041f
changed save folder to aub folder of player's name
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changed file version to number
added a test file of version 0.2 for s&g
2007-02-14 20:03:17 +00:00
tad2020
c89946015a
added description field and player name to file info
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added loading from a sub folder of player's name
removed more junk
2007-02-14 19:19:06 +00:00
tad2020
e83274e19c
added ghost entity support for loaded files (rewrote most of StartGhostEntities)
...
changed the file format and added file info, version and checks
changed they way loading is handeled, uses a button instead
moved all save and load file functions to main duplicator.lua
removed a lot of junk and unneed debug Msg()s
added 2 more test files and updated the first to new format
fixed vehicle dupe
and some more stuff changes in the last few days that i can't remember
2007-02-14 07:40:32 +00:00
erkle
c7bf3550bf
2007-02-13 10:57:55 +00:00
erkle
36e172b6bb
Finished the new degrees versions of the trig gates.
2007-02-13 04:36:56 +00:00
tad2020
7c3f9ab746
made the gate listboxes taller
2007-02-12 18:50:46 +00:00
erkle
d4de22476a
2007-02-12 06:14:04 +00:00
tad2020
fa51c59b89
added an option to output -180 to 180 instead of 0 to 360
2007-02-12 06:06:02 +00:00
erkle
808304c7cd
2007-02-12 00:26:27 +00:00
tad2020
78ead7b43a
updated duplicator. added save to/load from file support and secondary stool with those options. probably won't work in multiplayer.
2007-02-11 10:00:14 +00:00
tad2020
06e8eb0d5e
2007-02-10 08:17:29 +00:00
tad2020
ce2d2e0c41
alpha copy of duplicator.lua that save to a file (gmodfolder/data/test/1.txt)
2007-02-10 08:15:33 +00:00
erkle
7dcbfc982a
Stopped the target finder from detecting vehicles as NPCs.
...
Fixed detonator not spawning.
2007-02-10 06:06:03 +00:00
tad2020
ff512dd287
switch to new relay model
2007-02-08 08:02:49 +00:00
moose
05b03de0af
Fixed gates from not working, found ANOTHER typo.
2007-02-08 07:16:24 +00:00
erkle
8c80d60cc6
2007-02-08 06:39:35 +00:00
erkle
2b08769279
2007-02-07 23:16:59 +00:00
erkle
b52238831b
2007-02-07 10:10:49 +00:00
tad2020
a73e5b044e
fixed for even older saves
2007-02-07 07:08:19 +00:00
tad2020
c4843d7d42
2007-02-07 07:06:35 +00:00
erkle
d4e8934fa4
2007-02-07 05:08:07 +00:00
erkle
ed752f1a80
2007-02-07 04:10:32 +00:00
tad2020
1bc4da2643
put fix in onrestore
2007-02-07 04:07:36 +00:00
tad2020
c2b0f5b2dc
added check to prevent console spam on old saves with distance sensors set to xyz mode. they will do self:setup and distance will be added to outputs.
2007-02-07 04:01:18 +00:00
tad2020
d24314056c
fixed paint not painting target sometimes
2007-02-07 03:46:50 +00:00
tad2020
54491cf153
able to out all three options
2007-02-07 03:45:44 +00:00
erkle
e204771445
Added model plugin support for the button and detonator.
...
Added cl_showmodeltextbox to enable/disable the custom model textbox.
2007-02-06 23:45:12 +00:00
erkle
0818ae5d41
2007-02-06 22:10:55 +00:00
erkle
f04995ff00
2007-02-06 22:09:31 +00:00
erkle
97eac6a962
2007-02-06 22:04:35 +00:00
erkle
bd14f94876
2007-02-06 21:57:54 +00:00
erkle
5fbda3a43c
Removed recently added redundant code from the target finder.
2007-02-06 21:55:02 +00:00
tad2020
c624b644d3
added the new functions to control panel
2007-02-06 20:57:12 +00:00
tad2020
c5b2aa2d82
tested, fixed, working. neato
2007-02-06 20:33:39 +00:00
tad2020
98bd9b61da
added (untested) simplified explosives
2007-02-06 19:00:49 +00:00