[ADD] ZASM now shows revisions of its main files
[ADD] ZCPU now returns its SVN revision number instead of version on CPUID. Useful for checking for working version of CPU
[FIXED] Compiler representing labels as "labelname:", not "labelname"
[FIXED] Compiler writing 2 values in memory instead of 1 when label is not yet defined. This corrupted label/pointer table, and led to Unknown Opcode (4), End of execution (2), Internal error (5) errors randomly, because it jumped to wrong data.
[FIXED] Compiler did not reset write pointer after second pass, therefore when ORG 0 was not present in program it wrote junk, resulting in usually Internal Error (5).
Previous eeprom flash data will not be compatible with new one.
[ADDED] Address bus outputs data rate via it's memory output (for regular wire)
[FIXED] Address bus wrong undo message
[FIXED] CPU compiler erroring on empty program
[FIXED] MCOPY opcode in CPU
[FIXED] Internal error not handled in 1 place
[FIXED] Timing system being buggy (triggering inf loops all the time)
[FIXED] Wired keyboard outputting bad values
[FIXED] Compile bandwidth set to 100 lines. Set it back to 500 if you wanna, but it lags less with 100.
[ADD] Support for long lines
[ADD] VGUI Progress indicators, showing percent, lines processed, and time left (for compiling and uploading)
[BETA] Beta preview of ZyeliosEditor
[FIXED] Changed "Load" to "Quick Load" (because of ZE)
[ADD] File support for EEPROM (BETA)
You can compile long programs now.
There is extra verbose mode for now, expect it to be removed soon.
[ADD] CPU shows how average upload speed, percent, and how much time left till upload finishes
[ADD] In singleplayer progress is done into chat window, in MP its in console (till VGUI)
[ANNOUNCE] Coming up: CPU extended protection, multitasking (native support!), and some more stuff.
[ADD] Temporary binary opcodes
[FIX] Reading and writing to non-existing port does not cause interrupt now
[FIX] Port bus failure is interrupt #8 now (instead of #10)
[FIX] Reading from non-existing port is now #10 instead of #8
[FIX] Increased max CPU frequency
[FIX] Fixed bug when setting frequency over limit does not set it to maximum allowed value
[FIX] Removed debug message in constant gate
[FIX] CPU now sends packets with more bandwidth and speed in SP (bandwidth only in MP). Uploading 70KB now takes 3-5 seconds
[TEMP FIX] Multiply "CPU Upload complete" messages
[ADD] Presets in address bus
[ADD] wire_cpu_dumpcode convar, set it to "enable" to enable dumping some debug information (pointers to functions and variables, code listing with corresponding byte addresses, and raw bytes dump)
[ADD] Supports filenames without extension now
[ADD] More information for user about CPU upload status
[ADD] CVAR: wire_cpu_packet_bandwidth (size of each packet, def. 50). It seems that it's reliable to use bandwidth of 100, but not tested in MP (twice the less time needed for uploading program)
[ADD] CVAR: wire_cpu_packet_rate_sp (data rate in SP, def. 0.1)
[ADD] CVAR: wire_cpu_packet_rate_mp (data rate in MP, def. 0.4)
[FIX] Parameters handled as strings
[FIX] Precision fixed (at least floating point digits precision, 14-15 digits actual precision)
[FIX] TPG now sets CMPR to address of error instead of next page address (you cant read cmpr anyway)
[FIX] CPU upload status not displaying in MP
Virtual Keyboard (Hi-Speed link only)
FLASH support in digital screen
Fixed:
CPU Compiler bugs
Numpad hi-speed link mode
Digital screen & console screen (partially)
Known bugs:
Console screen special registers may not work
Keyboard wont accept shift with anything other then letter
Console Screen (30x18 dos-like console)
Address Bus (To join up to 4 address spaces)
Data Port (Aka old ports in CPU, but external)
Data Plug (Connects address spaces)
32KB RAM module
CPU Protected Mode (Simple)
CPU Interrupts (in PM)
Strings supported in DB macro.
Lots more I forgot.
CPU Frequency limit to 5000Hz
Fixed:
CPU is now V2.00, added lots and lots of opcodes, around 100 (but 8 are disabled due to some reasons)
Digital Screen (new inputs)
Wired Numpad (Hi-Speed link added, acts as buffer)
New examples for CPU
CPU supports writing to ROM, i.e. program will be restored each reset.
ZCPU & ZASM bugs.
Known bugs:
Address Bus settings do not save when duping
Console screen does not dupe (duplications of it result in things connected to old copy)
Removed in-game editor, reworking it into VGUI. You can always use notepad, or my editor, it might be posted on forum
Some other misc little bugs.
changed deleteonremove to use new system in welds instead
massive updates to adv duplicator. now separate module and addon
include modified weight stool that support duplication
lots of other shit