Commit Graph

5 Commits

Author SHA1 Message Date
Admin
3f815efe45 Updating SVN properties 2008-06-14 00:55:20 +00:00
BlackPhoenix
f5599dec7a [FIXED] Fixed data plug/data socket erroring on disconnection (also not removing memory link) 2007-11-27 16:07:11 +00:00
BlackPhoenix
6403581970 [ADD] Data plug models from hammy
[FIX] Data plug models and work
2007-06-16 09:00:53 +00:00
BlackPhoenix
c6c98203b0 [ADD] Flash memory. Permanent. Yes, now you can store stuff on your real HDD and carry it between games. Beta testing notice: report bugs to forums, upload or download are disabled
[FIX] Address bus, CPU, data port, data plug, data socket now have overlay text (thing that tells you what component it is)
2007-06-11 21:45:39 +00:00
blackphoenix
4f32b835f3 Added:
Console Screen (30x18 dos-like console)
Address Bus (To join up to 4 address spaces)
Data Port (Aka old ports in CPU, but external)
Data Plug (Connects address spaces)
32KB RAM module
CPU Protected Mode (Simple)
CPU Interrupts (in PM)
Strings supported in DB macro.
Lots more I forgot.
CPU Frequency limit to 5000Hz
Fixed:
CPU is now V2.00, added lots and lots of opcodes, around 100 (but 8 are disabled due to some reasons)
Digital Screen (new inputs)
Wired Numpad (Hi-Speed link added, acts as buffer)
New examples for CPU
CPU supports writing to ROM, i.e. program will be restored each reset.
ZCPU & ZASM bugs.

Known bugs:
Address Bus settings do not save when duping
Console screen does not dupe (duplications of it result in things connected to old copy)
Removed in-game editor, reworking it into VGUI. You can always use notepad, or my editor, it might be posted on forum
Some other misc little bugs.
2007-04-12 19:16:47 +00:00