Commit Graph

5 Commits

Author SHA1 Message Date
BlackPhoenix
c7d8df895e Quality update time! If something breaks, let me know. Some of things in this update may really break stuff, but I'll be present for next few days to fix them.
[ADDED] GPU

[FIXED] Console screen caching, now should work fine
[ADDED] New oscilloscope based on GPULib engine. Look in its sourcecode for how to use GPULib (it gives you rendertarget and coordinates for as many screens as you want). Sorry bobsy, your fix is no longer needed.

[FIXED] PORT's problem in ZASM that corrupted program code
[FIXED] DATA&CODE macros corrupting program code

[FIXED] Whitespaces ignored in several places in ZASM
[ADDED] Support for "\n" "\r" "\\" "\0" in ZASM DB macro
[ADDED] "STRING" macro (string <name>,'<string>';)
[FIXED] Some stuff in function macro (may not work still)
[FIXED] Possibly fixed local variables. Didn't test yet
[FIXED] ZCPU now outputs interrupt parameter in fraction of error code (e.g. 5.1 for read error, 5.2 for decode error)
[FIXED] Several typos
[FIXED] Effective address not returning proper address for LEA ...,PORTx

[FIXED] Render target system was rewritten. No more rendertarget loss (Some of console screen bugs got fixed by that)
[CHANGED] Render target count is now 16 on start. Will be changed to 32 later.
[FIXED] Re-added and square pulse gate, and saw pulse gate (which were broken by flux who updated SVN properties with previous svn version)
[ADDED] Shared lua with all monitor coordinates and descriptions. Look at oscilloscope for example of how to use GPULib and all the coordinates
2008-10-05 14:43:12 +00:00
BlackPhoenix
3fdc2a7656 [ADDED] Hardware image control registers in Console screen (screen ratio/readonly, hardware image scale, rotation, brightness, visual scale)
[FIXED] Small bug in hispeed data transferrer
[FIXED] Flash parameter bug
[FIXED] Multi-console screens bug
[FIXED] Further integration with GPULIB
2008-07-14 14:44:30 +00:00
BlackPhoenix
151b0d12ed [CHANGED] Moved Console Screen to GPU rendering engine ("GPURender Beta")
[ADDED] 4:3 plasma screen model, courtesy of BlackNecro

[FIXED] Partially fixed lag when CPU executes non-precompiled programs

[BUG] Console screen FLASH parameter does not work (possibly leading to slight lag increase)
2008-07-13 20:10:11 +00:00
Admin
3f815efe45 Updating SVN properties 2008-06-14 00:55:20 +00:00
blackphoenix
4f32b835f3 Added:
Console Screen (30x18 dos-like console)
Address Bus (To join up to 4 address spaces)
Data Port (Aka old ports in CPU, but external)
Data Plug (Connects address spaces)
32KB RAM module
CPU Protected Mode (Simple)
CPU Interrupts (in PM)
Strings supported in DB macro.
Lots more I forgot.
CPU Frequency limit to 5000Hz
Fixed:
CPU is now V2.00, added lots and lots of opcodes, around 100 (but 8 are disabled due to some reasons)
Digital Screen (new inputs)
Wired Numpad (Hi-Speed link added, acts as buffer)
New examples for CPU
CPU supports writing to ROM, i.e. program will be restored each reset.
ZCPU & ZASM bugs.

Known bugs:
Address Bus settings do not save when duping
Console screen does not dupe (duplications of it result in things connected to old copy)
Removed in-game editor, reworking it into VGUI. You can always use notepad, or my editor, it might be posted on forum
Some other misc little bugs.
2007-04-12 19:16:47 +00:00