Commit Graph

12 Commits

Author SHA1 Message Date
tomb
643b0f6203 [FIX] Minor error. 2009-02-08 20:08:16 +00:00
tomb
6d602ee045 [ADDED] Camera's should move as smoothly as possible now(in theory)
[ADDED] Vector input is renamed to Position and a direction vector input Direction has been added.
2009-02-08 15:09:04 +00:00
tomb
0bd350e171 ADDED: Vector input to the cam controller. 2009-01-04 15:41:11 +00:00
tomb
4fc12accb7 Cam Update
[FIX]Pod Link Duplication Should Work
[FIX]Static Cams Should Now Duplicate Correctly
[ADDED]Cams Now Output The Coordinates they are pointing at.
2008-08-26 15:19:48 +00:00
tomb
1237948906 [ADDED]Static camera's
[FIXED]Bug with cam controller and pod
2008-07-22 00:07:18 +00:00
ShaRose
4ff639a391 [Fixed] The camera controller now keeps track of the player that it activated on. Now if you activate a camera controller on a user in a pod, and that player gets out before you turn the camera off, you can still deactivate the camera and reset the player's view. Best used with pod controllers. 2008-07-19 03:34:10 +00:00
Admin
3f815efe45 Updating SVN properties 2008-06-14 00:55:20 +00:00
tomb
ce8a186dc2 Cam Controller Added Pod Linking. 2008-04-04 12:05:13 +00:00
tomb
03e4c69fd8 [Fix] 2008-02-05 20:06:38 +00:00
tad2020
5a1044bc9f [added] zoom (tomb332) 2008-02-05 02:59:17 +00:00
tomb
0267fcd29d [ADDED] Reset Input To Adv Input (happy now andy1976uk?)
[FIXED] Player selection bug for the camera controller
2007-12-03 17:25:44 +00:00
tomb
03f1475649 [ADDED] Wire Camera Controller. VERY IMPORTANT POINT. To set the person the camera works for press use on it. (defaults to owner on spawn) 2007-12-02 12:19:44 +00:00