wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_indicator.lua

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2007-02-04 01:16:06 +00:00
TOOL.Category = "Wire"
TOOL.Name = "Indicator"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_indicator_name", "Indicator Tool (Wire)" )
language.Add( "Tool_wire_indicator_desc", "Spawns a indicator for use with the wire system." )
language.Add( "Tool_wire_indicator_0", "Primary: Create/Update Indicator" )
language.Add( "ToolWireIndicator_Model", "Model:" )
language.Add( "ToolWireIndicator_a_value", "A Value:" )
language.Add( "ToolWireIndicator_a_colour", "A Colour:" )
language.Add( "ToolWireIndicator_b_value", "B Value:" )
language.Add( "ToolWireIndicator_b_colour", "B Colour:" )
language.Add( "sboxlimit_wire_indicators", "You've hit indicators limit!" )
language.Add( "undone_wireindicator", "Undone Wire Indicator" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_indicators', 20)
end
TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl"
TOOL.ClientConVar[ "a" ] = "0"
TOOL.ClientConVar[ "ar" ] = "255"
TOOL.ClientConVar[ "ag" ] = "0"
TOOL.ClientConVar[ "ab" ] = "0"
TOOL.ClientConVar[ "aa" ] = "255"
TOOL.ClientConVar[ "b" ] = "1"
TOOL.ClientConVar[ "br" ] = "0"
TOOL.ClientConVar[ "bg" ] = "255"
TOOL.ClientConVar[ "bb" ] = "0"
TOOL.ClientConVar[ "ba" ] = "255"
cleanup.Register( "wire_indicators" )
function TOOL:LeftClick( trace )
if trace.Entity && trace.Entity:IsPlayer() then return false end
// If there's no physics object then we can't constraint it!
if ( SERVER && !util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) ) then return false end
if (CLIENT) then return true end
local ply = self:GetOwner()
local model = self:GetClientInfo( "model" )
local a = self:GetClientNumber("a")
local ar = math.min(self:GetClientNumber("ar"), 255)
local ag = math.min(self:GetClientNumber("ag"), 255)
local ab = math.min(self:GetClientNumber("ab"), 255)
local aa = math.min(self:GetClientNumber("aa"), 255)
local b = self:GetClientNumber("b")
local br = math.min(self:GetClientNumber("br"), 255)
local bg = math.min(self:GetClientNumber("bg"), 255)
local bb = math.min(self:GetClientNumber("bb"), 255)
local ba = math.min(self:GetClientNumber("ba"), 255)
// If we shot a wire_indicator change its force
if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_indicator" && trace.Entity.pl == ply ) then
trace.Entity:Setup(a, ar, ag, ab, aa, b, br, bg, bb, ba)
trace.Entity.a = a
trace.Entity.ar = ar
trace.Entity.ag = ag
trace.Entity.ab = ab
trace.Entity.aa = aa
trace.Entity.b = b
trace.Entity.br = br
trace.Entity.bg = bg
trace.Entity.bb = bb
trace.Entity.ba = ba
return true
end
if ( !self:GetSWEP():CheckLimit( "wire_indicators" ) ) then return false end
if (not util.IsValidModel(model)) then return false end
if (not util.IsValidProp(model)) then return false end // Allow ragdolls to be used?
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
wire_indicator = MakeWireIndicator( ply, model, Ang, trace.HitPos, a, ar, ag, ab, aa, b, br, bg, bb, ba )
local min = wire_indicator:OBBMins()
wire_indicator:SetPos( trace.HitPos - trace.HitNormal * min.z )
local const, nocollide
// Don't weld to world
if ( trace.Entity:IsValid() ) then
const = constraint.Weld( wire_indicator, trace.Entity, 0, trace.PhysicsBone, 0, true )
trace.Entity:DeleteOnRemove( wire_indicator )
// Don't disable collision if it's not attached to anything
if ( collision == 0 ) then
wire_indicator:GetPhysicsObject():EnableCollisions( false )
wire_indicator.nocollide = true
end
end
undo.Create("WireIndicator")
undo.AddEntity( wire_indicator )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_indicators", wire_indicator )
ply:AddCleanup( "wire_indicators", const )
ply:AddCleanup( "wire_indicators", nocollide )
return true
end
if (SERVER) then
function MakeWireIndicator( pl, Model, Ang, Pos, a, ar, ag, ab, aa, b, br, bg, bb, ba, nocollide, Vel, aVel, frozen )
if ( !pl:CheckLimit( "wire_indicators" ) ) then return false end
local wire_indicator = ents.Create( "gmod_wire_indicator" )
if (!wire_indicator:IsValid()) then return false end
wire_indicator:SetModel( Model )
wire_indicator:SetAngles( Ang )
wire_indicator:SetPos( Pos )
wire_indicator:Spawn()
wire_indicator:Setup(a, ar, ag, ab, aa, b, br, bg, bb, ba)
wire_indicator:SetPlayer(pl)
if (nocollide) then explosive:GetPhysicsObject():EnableCollision(false) end
local ttable = {
a = a,
ar = ar,
ag = ag,
ab = ab,
aa = aa,
b = b,
br = br,
bg = bg,
bb = bb,
ba = ba,
pl = pl,
nocollide = nocollide
}
table.Merge(wire_indicator:GetTable(), ttable )
pl:AddCount( "wire_indicators", wire_indicator )
return wire_indicator
end
duplicator.RegisterEntityClass("gmod_wire_indicator", MakeWireIndicator, "Model", "Ang", "Pos", "a", "ar", "ag", "ab", "aa", "b", "br", "bg", "bb", "ba", "nocollide", "Vel", "aVel", "frozen")
end
function TOOL:UpdateGhostWireIndicator( ent, player )
if ( !ent ) then return end
if ( !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit) then return end
if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_indicator" || trace.Entity:IsPlayer()) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" )) then
self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireIndicator( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_indicator_name", Description = "#Tool_wire_indicator_desc" })
panel:AddControl("ComboBox", {
Label = "#Presets",
MenuButton = "1",
Folder = "wire_indicator",
Options = {
["#Default"] = {
wire_indicator_a = "0",
wire_indicator_ar = "255",
wire_indicator_ag = "0",
wire_indicator_ab = "0",
wire_indicator_aa = "255",
wire_indicator_b = "1",
wire_indicator_br = "0",
wire_indicator_bg = "255",
wire_indicator_bb = "0",
wire_indicator_ba = "255"
}
},
CVars = {
[0] = "wire_indicator_a",
[1] = "wire_indicator_ar",
[2] = "wire_indicator_ag",
[3] = "wire_indicator_ab",
[4] = "wire_indicator_aa",
[5] = "wire_indicator_b",
[6] = "wire_indicator_br",
[7] = "wire_indicator_bg",
[8] = "wire_indicator_bb",
[9] = "wire_indicator_ba"
}
})
panel:AddControl("Slider", {
Label = "#ToolWireIndicator_a_value",
Type = "Float",
Min = "-10",
Max = "10",
Command = "wire_indicator_a"
})
panel:AddControl("Color", {
Label = "#ToolWireIndicator_a_colour",
Red = "wire_indicator_ar",
Green = "wire_indicator_ag",
Blue = "wire_indicator_ab",
Alpha = "wire_indicator_aa",
ShowAlpha = "1",
ShowHSV = "1",
ShowRGB = "1",
Multiplier = "255"
})
panel:AddControl("Slider", {
Label = "#ToolWireIndicator_b_value",
Type = "Float",
Min = "-10",
Max = "10",
Command = "wire_indicator_b"
})
panel:AddControl("Color", {
Label = "#ToolWireIndicator_b_colour",
Red = "wire_indicator_br",
Green = "wire_indicator_bg",
Blue = "wire_indicator_bb",
Alpha = "wire_indicator_ba",
ShowAlpha = "1",
ShowHSV = "1",
ShowRGB = "1",
Multiplier = "255"
})
panel:AddControl("ComboBox", {
Label = "#ToolWireIndicator_Model",
MenuButton = "0",
Options = {
["Siren"] = { wire_indicator_model = "models/jaanus/wiretool/wiretool_siren.mdl" },
["Medium 7-seg bar"] = { wire_indicator_model = "models/segment2.mdl" },
["Small 7-seg bar"] = { wire_indicator_model = "models/segment.mdl" },
}
})
end