wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_keyboard.lua

135 lines
3.8 KiB
Lua
Raw Normal View History

TOOL.Category = "Wire - I/O"
TOOL.Name = "Wired Keyboard"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_keyboard_name", "Wired Keyboard Tool (Wire)" )
language.Add( "Tool_wire_keyboard_desc", "Spawns a keyboard input for use with the hi-speed wire system." )
language.Add( "Tool_wire_keyboard_0", "Primary: Create/Update Keyboard" )
language.Add( "sboxlimit_wire_keyboard", "You've hit wired keyboards limit!" )
language.Add( "undone_wirekeyboard", "Undone Wire Keyboard" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_keyboards', 20)
end
TOOL.Model = "models/jaanus/wiretool/wiretool_input.mdl"
cleanup.Register( "wire_keyboards" )
function TOOL:LeftClick( trace )
if (!trace.HitPos) then return false end
if (trace.Entity:IsPlayer()) then return false end
if ( CLIENT ) then return true end
local ply = self:GetOwner()
if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_keyboard" && trace.Entity.pl == ply ) then
return true
end
if ( !self:GetSWEP():CheckLimit( "wire_keyboards" ) ) then return false end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local wire_keyboard = MakeWireKeyboard( ply, trace.HitPos, Ang, _toggle, _value_off, _value_on )
local min = wire_keyboard:OBBMins()
wire_keyboard:SetPos( trace.HitPos - trace.HitNormal * min.z )
/*local const, nocollide
// Don't weld to world
if ( trace.Entity:IsValid() ) then
const = constraint.Weld( wire_keyboard, trace.Entity, 0, trace.PhysicsBone, 0, true, true )
// Don't disable collision if it's not attached to anything
wire_keyboard:GetPhysicsObject():EnableCollisions( false )
wire_keyboard.nocollide = true
end*/
local const = WireLib.Weld(wire_keyboard, trace.Entity, trace.PhysicsBone, true)
undo.Create("WireKeyboard")
undo.AddEntity( wire_keyboard )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_keyboards", wire_keyboard )
return true
end
if (SERVER) then
function MakeWireKeyboard( pl, Pos, Ang, Vel, aVel, frozen )
if ( !pl:CheckLimit( "wire_keyboards" ) ) then return false end
local wire_keyboard = ents.Create( "gmod_wire_keyboard" )
if (!wire_keyboard:IsValid()) then return false end
wire_keyboard:SetAngles( Ang )
wire_keyboard:SetPos( Pos )
wire_keyboard:SetModel( Model("models/jaanus/wiretool/wiretool_input.mdl") )
wire_keyboard:Spawn()
wire_keyboard:SetPlayer( pl )
local ttable = {
pl = pl
}
table.Merge(wire_keyboard, ttable )
pl:AddCount( "wire_keyboards", wire_keyboard )
return wire_keyboard
end
duplicator.RegisterEntityClass("gmod_wire_keyboard", MakeWireKeyboard, "Pos", "Ang", "Vel", "aVel", "frozen")
end
function TOOL:UpdateGhostWireKeyboard( ent, player )
if ( !ent || !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_keyboard" ) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then
self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireKeyboard( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_keyboard_name", Description = "#Tool_wire_keyboard_desc" })
end