wiremod-svn-archive/wire/lua/entities/gmod_wire_graphics_tablet/init.lua

172 lines
4.3 KiB
Lua
Raw Normal View History

--Wire graphics tablet by greenarrow
--http://gmodreviews.googlepages.com/
--http://forums.facepunchstudios.com/greenarrow
--There may be a few bits of code from the wire panel here and there as i used it as a starting point.
--Credit to whoever created the first wire screen, from which all others seem to use the lagacy clientside drawing code (this one included)
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
ENT.WireDebugName = "Graphics Tablet"
ENT.outputMode = 0
function ENT:OnRemove()
end
function ENT:Initialize()
self.Entity:PhysicsInit( SOLID_VPHYSICS )
self.Entity:SetMoveType( MOVETYPE_VPHYSICS )
self.Entity:SetSolid( SOLID_VPHYSICS )
self.Outputs = Wire_CreateOutputs(self.Entity, { "X", "Y", "Switch", "OnScreen" })
self.active = false
self.onScreen = false
self.osVal = 0
self.lastX = 0
self.lastY = 0
self.switch = 0
self.lastActivate = CurTime()
end
function ENT:Setup(gmode)
self.outputMode = gmode
end
function ENT:Use()
if (CurTime() < self.lastActivate + 0.2) then return true end
self.active = !self.active
if (self.active) then
self.switch = 1
else
self.switch = 0
end
Wire_TriggerOutput(self.Entity, "Switch", self.switch)
self:ShowOutput(self.lastX, self.lastY, self.switch, self.osVal)
self.lastActivate = CurTime()
end
function ENT:Think()
self.BaseClass.Think(self)
local newOnScreen = false
2007-06-06 00:07:43 +00:00
local OF = 0
local OU = 0
local OR = 0
local Res = 0.1
local RatioX = 1
if self.Entity:GetModel() == "models/props_lab/monitor01b.mdl" then
OF = 6.53
OU = 0
OR = 0
Res = 0.05
elseif self.Entity:GetModel() == "models/kobilica/wiremonitorsmall.mdl" then
OF = 0.2
OU = 4.5
OR = -0.85
Res = 0.045
elseif self.Entity:GetModel() == "models/kobilica/wiremonitorbig.mdl" then
OF = 0.3
OU = 11.8
OR = -2.35
Res = 0.12
elseif self.Entity:GetModel() == "models/props/cs_office/computer_monitor.mdl" then
OF = 3.25
OU = 15.85
OR = -2.2
Res = 0.085
RatioX = 0.75
elseif self.Entity:GetModel() == "models/props/cs_office/TV_plasma.mdl" then
OF = 6.1
OU = 17.05
OR = -5.99
Res = 0.175
RatioX = 0.57
end
local x1 = -5.535
local x2 = 3.5
local y1 = 5.091
local y2 = -4.1
local ox = 5
local oy = 5
local pos
local cx
local cy
local posfix_x
local posfix_y
for i,player in pairs(player.GetAll()) do
2007-06-06 00:07:43 +00:00
local trace = {}
trace.start = player:GetShootPos()
trace.endpos = player:GetAimVector() * 64 + trace.start
trace.filter = player
local trace = util.TraceLine(trace)
2007-06-06 00:07:43 +00:00
if (trace.Entity == self.Entity) then
newOnScreen = true
2007-06-06 00:07:43 +00:00
pos = self.Entity:WorldToLocal(trace.HitPos)
posfix_x = math.abs(OR)
posfix_y = math.abs(OU)
local xval = (((pos.y + OR)/math.abs(posfix_x)) - x1) / (math.abs(x1) + math.abs(x2))
local yval = 1 - (((pos.z - OU) + y1)) / (math.abs(y1) + math.abs(y2))
xval = math.min(math.max(xval, 0), 1)
yval = math.min(math.max(yval, 0), 1)
if (xval ~= self.lastX || yval ~= self.lastY) then
local activeval = 0
if (self.active) then activeval = 1 end
if (self.outputMode) then
xval = (xval * 2) - 1
yval = (-yval * 2) + 1
end
Wire_TriggerOutput(self.Entity, "X", xval)
Wire_TriggerOutput(self.Entity, "Y", yval)
self:ShowOutput(self.lastX, self.lastY, self.switch, self.osVal)
self.lastX = xval
self.lastY = yval
end
end
2007-06-06 00:07:43 +00:00
--trace.start = LocalPlayer():GetShootPos()
--trace.endpos = LocalPlayer():GetAimVector() * 64 + trace.start
--trace.filter = LocalPlayer()
--local trace = util.TraceLine(trace)
end
if (newOnScreen ~= self.onScreen) then
if (newOnScreen) then
self.osVal = 1
else
self.osVal = 0
end
Wire_TriggerOutput(self.Entity, "OnScreen", self.osVal)
self:ShowOutput(self.lastX, self.lastY, self.switch, self.osVal)
self.onScreen = newOnScreen
end
self.Entity:NextThink(CurTime()+0.08)
return true
end
function ENT:ShowOutput(xval, yval, activeval, osval)
self:SetOverlayText(string.format("X = %f, Y = %f, Switch = %d, OnScreen = %d\n", xval, yval, activeval, osval))
end
function ENT:OnRestore()
self.BaseClass.OnRestore(self)
Wire_AdjustOutputs(self.Entity, { "X", "Y", "Switch", "OnScreen" })
end