wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_output.lua

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2007-02-04 01:16:06 +00:00
TOOL.Category = "Wire - Ouput"
TOOL.Name = "Numpad Output"
2007-02-04 01:16:06 +00:00
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_output_name", "Output Tool (Wire)" )
language.Add( "Tool_wire_output_desc", "Spawns an output for use with the wire system." )
language.Add( "Tool_wire_output_0", "Primary: Create/Update Output" )
language.Add( "WireOutput_keygroup", "Key:" )
language.Add( "sboxlimit_wire_outputs", "You've hit outputs limit!" )
language.Add( "undone_wireoutput", "Undone Wire Output" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_outputs', 10)
end
TOOL.ClientConVar[ "keygroup" ] = "1"
TOOL.Model = "models/jaanus/wiretool/wiretool_output.mdl"
cleanup.Register( "wire_outputs" )
function TOOL:LeftClick( trace )
if trace.Entity && trace.Entity:IsPlayer() then return false end
// If there's no physics object then we can't constraint it!
if ( SERVER && !util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) ) then return false end
if (CLIENT) then return true end
local ply = self:GetOwner()
local key = self:GetClientNumber( "keygroup" )
// If we shot a wire_output do nothing
if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_output" && trace.Entity.pl == ply ) then
if (numpad.GetModifiedKey) then key = numpad.GetModifiedKey(ply, key) end
return true
end
if ( !self:GetSWEP():CheckLimit( "wire_outputs" ) ) then return false end
if (not util.IsValidModel(self.Model)) then return false end
if (not util.IsValidProp(self.Model)) then return false end // Allow ragdolls to be used?
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
wire_output = MakeWireOutput( ply, Ang, trace.HitPos, key )
local min = wire_output:OBBMins()
wire_output:SetPos( trace.HitPos - trace.HitNormal * min.z )
local const, nocollide
const = constraint.Weld( wire_output, trace.Entity, 0, trace.PhysicsBone, 0, collision == 0 )
trace.Entity:DeleteOnRemove( wire_output )
wire_output:GetPhysicsObject():EnableCollisions( false )
undo.Create("WireOutput")
undo.AddEntity( wire_output )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_outputs", wire_output )
ply:AddCleanup( "wire_outputs", const )
ply:AddCleanup( "wire_outputs", nocollide )
return true
end
if (SERVER) then
function MakeWireOutput( pl, Ang, Pos, key, nocollide, Vel, aVel, frozen )
if (numpad.GetModifiedKey) then key = numpad.GetModifiedKey(pl, key) end
if ( !pl:CheckLimit( "wire_outputs" ) ) then return false end
local wire_output = ents.Create( "gmod_wire_output" )
if (!wire_output:IsValid()) then return false end
wire_output:SetAngles( Ang )
wire_output:SetPos( Pos )
wire_output:SetModel( Model("models/jaanus/wiretool/wiretool_output.mdl") )
wire_output:Spawn()
wire_output:SetPlayer(pl)
wire_output:SetKey(key)
local ttable = {
key = key,
pl = pl,
}
table.Merge(wire_output:GetTable(), ttable )
pl:AddCount( "wire_outputs", wire_output )
return wire_output
end
duplicator.RegisterEntityClass("gmod_wire_output", MakeWireOutput, "Ang", "Pos", "key", "nocollide", "Vel", "aVel", "frozen")
end
function TOOL:UpdateGhostWireOutput( ent, player )
if ( !ent ) then return end
if ( !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit) then return end
if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_output" || trace.Entity:IsPlayer()) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then
self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireOutput( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_output_name", Description = "#Tool_wire_output_desc" })
panel:AddControl("Numpad", {
Label = "#WireOutput_keygroup",
Command = "wire_output_keygroup",
ButtonSize = "22"
})
end