wiremod-svn-archive/wire/lua/entities/gmod_wire_screen/init.lua

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2007-02-04 01:16:06 +00:00
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
ENT.WireDebugName = "Screen"
function ENT:Initialize()
self.Entity:PhysicsInit( SOLID_VPHYSICS )
self.Entity:SetMoveType( MOVETYPE_VPHYSICS )
self.Entity:SetSolid( SOLID_VPHYSICS )
self.Inputs = Wire_CreateInputs(self.Entity, { "A", "B" })
end
function ENT:Use()
end
function ENT:TriggerInput(iname, value)
if (iname == "A") then
self:SetDisplayA( string.format("%.2f", value) )
elseif (iname == "B") then
self:SetDisplayB( string.format("%.2f", value) )
end
end