wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_igniter.lua

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TOOL.Category = "Wire - Physics"
TOOL.Name = "Igniter"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_igniter_name", "Igniter Tool (Wire)" )
language.Add( "Tool_wire_igniter_desc", "Spawns a constant igniter prop for use with the wire system." )
language.Add( "Tool_wire_igniter_0", "Primary: Create/Update Igniter" )
language.Add( "WireIgniterTool_igniter", "Igniter:" )
language.Add( "WireIgniterTool_trgply", "Allow Player Igniting:" )
language.Add( "WireIgniterTool_Range", "Max Range:" )
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language.Add( "sboxlimit_wire_igniters", "You've hit igniters limit!" )
language.Add( "undone_Wire Igniter", "Undone Wire Igniter" )
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end
if (SERVER) then
CreateConVar('sbox_maxwire_igniters', 20)
CreateConVar('sbox_wire_igniters_maxlen', 30)
CreateConVar('sbox_wire_igniters_allowtrgply',1)
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end
TOOL.ClientConVar[ "trgply" ] = "0"
TOOL.ClientConVar[ "Range" ] = 2048
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TOOL.Model = "models/jaanus/wiretool/wiretool_siren.mdl"
cleanup.Register( "wire_igniters" )
function TOOL:LeftClick( trace )
if (!trace.HitPos) then return false end
if (trace.Entity:IsPlayer()) then return false end
if ( CLIENT ) then return true end
local ply = self:GetOwner()
if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_igniter" && trace.Entity:GetTable().pl == ply ) then
return true
end
if ( !self:GetSWEP():CheckLimit( "wire_igniters" ) ) then return false end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local targetPlayers = (self:GetClientNumber( "trgply" ) ~= 0)
local Range = self:GetClientNumber("Range")
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local wire_igniter = MakeWireIgniter( ply, trace.HitPos, targetPlayers, Range, Ang )
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local min = wire_igniter:OBBMins()
wire_igniter:SetPos( trace.HitPos - trace.HitNormal * min.z )
/*local const, nocollide
// Don't weld to world
if ( trace.Entity:IsValid() ) then
const = constraint.Weld( wire_nailer, trace.Entity, 0, trace.PhysicsBone, 0, true, true )
// Don't disable collision if it's not attached to anything
wire_nailer:GetPhysicsObject():EnableCollisions( false )
wire_nailer:GetTable().nocollide = true
end*/
local const = WireLib.Weld(wire_igniter, trace.Entity, trace.PhysicsBone, true)
undo.Create("Wire Igniter")
undo.AddEntity( wire_igniter )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_igniters", wire_igniter )
return true
end
function TOOL:RightClick( trace )
return false
end
if (SERVER) then
function MakeWireIgniter( pl, Pos, trgply, Range, Ang )
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if ( !pl:CheckLimit( "wire_igniters" ) ) then return false end
local wire_igniter = ents.Create( "gmod_wire_igniter" )
if (!wire_igniter:IsValid()) then return false end
wire_igniter:SetAngles( Ang )
wire_igniter:SetPos( Pos )
wire_igniter:SetModel( Model("models/jaanus/wiretool/wiretool_siren.mdl") )
wire_igniter:Spawn()
wire_igniter:Setup(trgply,Range)
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wire_igniter:GetTable():SetPlayer( pl )
local ttable = {
TargetPlayers = trgply,
Range = Range,
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pl = pl
}
table.Merge(wire_igniter:GetTable(), ttable )
pl:AddCount( "wire_igniters", wire_igniter )
return wire_igniter
end
duplicator.RegisterEntityClass("gmod_wire_igniter", MakeWireIgniter, "Pos", "TargetPlayers", "Range", "Ang", "Vel", "aVel", "frozen")
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end
function TOOL:UpdateGhostWireIgniter( ent, player )
if ( !ent || !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_igniter" ) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then
self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireIgniter( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_igniter_name", Description = "#Tool_wire_igniter_desc" })
panel:AddControl("ComboBox", {
Label = "#Presets",
MenuButton = "1",
Folder = "wire_igniter",
Options = {
Default = {
wire_igniter_igniter = "0",
}
},
CVars = {
}
})
panel:AddControl("CheckBox", {
Label = "#WireIgniterTool_trgply",
Command = "wire_igniter_trgply"
})
panel:AddControl("Slider", {
Label = "#WireIgniterTool_Range",
Type = "Float",
Min = "1",
Max = "10000",
Command = "wire_igniter_Range"
})
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end