mirror of
https://github.com/ziglang/zig.git
synced 2024-11-16 09:03:12 +00:00
0fb005d1d0
Also update std/build.zig to use stage2 function pointer semantics. This gets us a little bit closer to `zig build` working, although it is now hitting a new crash in the compiler.
608 lines
22 KiB
Zig
608 lines
22 KiB
Zig
// This file is included in the compilation unit when exporting an executable.
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const root = @import("root");
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const std = @import("std.zig");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const uefi = std.os.uefi;
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const elf = std.elf;
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const tlcsprng = @import("crypto/tlcsprng.zig");
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const native_arch = builtin.cpu.arch;
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const native_os = builtin.os.tag;
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var argc_argv_ptr: [*]usize = undefined;
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const start_sym_name = if (native_arch.isMIPS()) "__start" else "_start";
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comptime {
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// No matter what, we import the root file, so that any export, test, comptime
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// decls there get run.
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_ = root;
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// The self-hosted compiler is not fully capable of handling all of this start.zig file.
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// Until then, we have simplified logic here for self-hosted. TODO remove this once
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// self-hosted is capable enough to handle all of the real start.zig logic.
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if (builtin.zig_backend == .stage2_wasm or
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builtin.zig_backend == .stage2_c or
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builtin.zig_backend == .stage2_x86_64 or
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builtin.zig_backend == .stage2_x86 or
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builtin.zig_backend == .stage2_aarch64 or
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builtin.zig_backend == .stage2_arm or
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builtin.zig_backend == .stage2_riscv64 or
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(builtin.zig_backend == .stage2_llvm and native_os != .linux) or
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(builtin.zig_backend == .stage2_llvm and native_arch != .x86_64))
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{
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if (builtin.output_mode == .Exe) {
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if ((builtin.link_libc or builtin.object_format == .c) and @hasDecl(root, "main")) {
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if (@typeInfo(@TypeOf(root.main)).Fn.calling_convention != .C) {
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@export(main2, .{ .name = "main" });
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}
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} else if (builtin.os.tag == .windows) {
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@export(wWinMainCRTStartup2, .{ .name = "wWinMainCRTStartup" });
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} else if (builtin.os.tag == .wasi and @hasDecl(root, "main")) {
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@export(wasiMain2, .{ .name = "_start" });
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} else {
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if (!@hasDecl(root, "_start")) {
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@export(_start2, .{ .name = "_start" });
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}
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}
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}
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} else {
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if (builtin.output_mode == .Lib and builtin.link_mode == .Dynamic) {
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if (native_os == .windows and !@hasDecl(root, "_DllMainCRTStartup")) {
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@export(_DllMainCRTStartup, .{ .name = "_DllMainCRTStartup" });
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}
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} else if (builtin.output_mode == .Exe or @hasDecl(root, "main")) {
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if (builtin.link_libc and @hasDecl(root, "main")) {
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if (native_arch.isWasm()) {
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@export(mainWithoutEnv, .{ .name = "main" });
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} else if (@typeInfo(@TypeOf(root.main)).Fn.calling_convention != .C) {
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@export(main, .{ .name = "main" });
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}
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} else if (native_os == .windows) {
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if (!@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup") and
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!@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup"))
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{
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@export(WinStartup, .{ .name = "wWinMainCRTStartup" });
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} else if (@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup") and
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!@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup"))
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{
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@compileError("WinMain not supported; declare wWinMain or main instead");
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} else if (@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup") and
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!@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup"))
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{
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@export(wWinMainCRTStartup, .{ .name = "wWinMainCRTStartup" });
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}
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} else if (native_os == .uefi) {
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if (!@hasDecl(root, "EfiMain")) @export(EfiMain, .{ .name = "EfiMain" });
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} else if (native_os == .wasi) {
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const wasm_start_sym = switch (builtin.wasi_exec_model) {
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.reactor => "_initialize",
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.command => "_start",
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};
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if (!@hasDecl(root, wasm_start_sym)) {
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@export(wasi_start, .{ .name = wasm_start_sym });
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}
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} else if (native_arch.isWasm() and native_os == .freestanding) {
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if (!@hasDecl(root, start_sym_name)) @export(wasm_freestanding_start, .{ .name = start_sym_name });
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} else if (native_os != .other and native_os != .freestanding) {
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if (!@hasDecl(root, start_sym_name)) @export(_start, .{ .name = start_sym_name });
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}
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}
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}
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}
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// Simplified start code for stage2 until it supports more language features ///
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fn main2() callconv(.C) c_int {
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root.main();
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return 0;
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}
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fn _start2() callconv(.Naked) noreturn {
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callMain2();
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}
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fn callMain2() noreturn {
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@setAlignStack(16);
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root.main();
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exit2(0);
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}
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fn wasiMain2() noreturn {
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switch (@typeInfo(@typeInfo(@TypeOf(root.main)).Fn.return_type.?)) {
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.Void => {
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root.main();
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std.os.wasi.proc_exit(0);
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},
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.Int => |info| {
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if (info.bits != 8 or info.signedness == .signed) {
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@compileError(bad_main_ret);
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}
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std.os.wasi.proc_exit(root.main());
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},
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else => @compileError("Bad return type main"),
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}
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}
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fn wWinMainCRTStartup2() callconv(.C) noreturn {
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root.main();
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exit2(0);
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}
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fn exit2(code: usize) noreturn {
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switch (native_os) {
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.linux => switch (builtin.stage2_arch) {
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.x86_64 => {
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asm volatile ("syscall"
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:
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: [number] "{rax}" (231),
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[arg1] "{rdi}" (code),
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: "rcx", "r11", "memory"
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);
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},
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.arm => {
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asm volatile ("svc #0"
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:
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: [number] "{r7}" (1),
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[arg1] "{r0}" (code),
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: "memory"
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);
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},
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.aarch64 => {
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asm volatile ("svc #0"
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:
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: [number] "{x8}" (93),
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[arg1] "{x0}" (code),
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: "memory", "cc"
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);
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},
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.riscv64 => {
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asm volatile ("ecall"
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:
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: [number] "{a7}" (94),
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[arg1] "{a0}" (0),
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: "rcx", "r11", "memory"
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);
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},
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else => @compileError("TODO"),
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},
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// exits(0)
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.plan9 => switch (builtin.stage2_arch) {
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.x86_64 => {
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asm volatile (
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\\push $0
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\\push $0
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\\syscall
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:
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: [syscall_number] "{rbp}" (8),
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: "rcx", "r11", "memory"
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);
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},
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// TODO once we get stack setting with assembly on
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// arm, exit with 0 instead of stack garbage
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.aarch64 => {
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asm volatile ("svc #0"
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:
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: [exit] "{x0}" (0x08),
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: "memory", "cc"
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);
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},
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else => @compileError("TODO"),
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},
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.windows => {
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ExitProcess(@truncate(u32, code));
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},
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else => @compileError("TODO"),
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}
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unreachable;
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}
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extern "kernel32" fn ExitProcess(exit_code: u32) callconv(.C) noreturn;
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////////////////////////////////////////////////////////////////////////////////
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fn _DllMainCRTStartup(
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hinstDLL: std.os.windows.HINSTANCE,
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fdwReason: std.os.windows.DWORD,
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lpReserved: std.os.windows.LPVOID,
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) callconv(std.os.windows.WINAPI) std.os.windows.BOOL {
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if (!builtin.single_threaded and !builtin.link_libc) {
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_ = @import("start_windows_tls.zig");
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}
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if (@hasDecl(root, "DllMain")) {
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return root.DllMain(hinstDLL, fdwReason, lpReserved);
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}
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return std.os.windows.TRUE;
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}
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fn wasm_freestanding_start() callconv(.C) void {
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// This is marked inline because for some reason LLVM in
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// release mode fails to inline it, and we want fewer call frames in stack traces.
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_ = @call(.{ .modifier = .always_inline }, callMain, .{});
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}
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fn wasi_start() callconv(.C) void {
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// The function call is marked inline because for some reason LLVM in
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// release mode fails to inline it, and we want fewer call frames in stack traces.
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switch (builtin.wasi_exec_model) {
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.reactor => _ = @call(.{ .modifier = .always_inline }, callMain, .{}),
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.command => std.os.wasi.proc_exit(@call(.{ .modifier = .always_inline }, callMain, .{})),
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}
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}
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fn EfiMain(handle: uefi.Handle, system_table: *uefi.tables.SystemTable) callconv(.C) usize {
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uefi.handle = handle;
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uefi.system_table = system_table;
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switch (@typeInfo(@TypeOf(root.main)).Fn.return_type.?) {
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noreturn => {
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root.main();
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},
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void => {
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root.main();
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return 0;
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},
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usize => {
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return root.main();
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},
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uefi.Status => {
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return @enumToInt(root.main());
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},
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else => @compileError("expected return type of main to be 'void', 'noreturn', 'usize', or 'std.os.uefi.Status'"),
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}
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}
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fn _start() callconv(.Naked) noreturn {
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switch (native_arch) {
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.x86_64 => {
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argc_argv_ptr = asm volatile (
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\\ xor %%rbp, %%rbp
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: [argc] "={rsp}" (-> [*]usize),
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);
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},
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.i386 => {
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argc_argv_ptr = asm volatile (
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\\ xor %%ebp, %%ebp
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: [argc] "={esp}" (-> [*]usize),
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);
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},
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.aarch64, .aarch64_be, .arm, .armeb, .thumb => {
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argc_argv_ptr = asm volatile (
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\\ mov fp, #0
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\\ mov lr, #0
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: [argc] "={sp}" (-> [*]usize),
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);
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},
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.riscv64 => {
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argc_argv_ptr = asm volatile (
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\\ li s0, 0
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\\ li ra, 0
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: [argc] "={sp}" (-> [*]usize),
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);
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},
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.mips, .mipsel => {
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// The lr is already zeroed on entry, as specified by the ABI.
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argc_argv_ptr = asm volatile (
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\\ move $fp, $0
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: [argc] "={sp}" (-> [*]usize),
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);
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},
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.powerpc => {
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// Setup the initial stack frame and clear the back chain pointer.
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argc_argv_ptr = asm volatile (
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\\ mr 4, 1
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\\ li 0, 0
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\\ stwu 1,-16(1)
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\\ stw 0, 0(1)
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\\ mtlr 0
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: [argc] "={r4}" (-> [*]usize),
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:
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: "r0"
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);
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},
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.powerpc64le => {
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// Setup the initial stack frame and clear the back chain pointer.
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// TODO: Support powerpc64 (big endian) on ELFv2.
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argc_argv_ptr = asm volatile (
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\\ mr 4, 1
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\\ li 0, 0
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\\ stdu 0, -32(1)
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\\ mtlr 0
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: [argc] "={r4}" (-> [*]usize),
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:
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: "r0"
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);
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},
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.sparcv9 => {
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// argc is stored after a register window (16 registers) plus stack bias
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argc_argv_ptr = asm (
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\\ mov %%g0, %%i6
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\\ add %%o6, 2175, %[argc]
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: [argc] "=r" (-> [*]usize),
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);
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},
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else => @compileError("unsupported arch"),
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}
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// If LLVM inlines stack variables into _start, they will overwrite
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// the command line argument data.
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@call(.{ .modifier = .never_inline }, posixCallMainAndExit, .{});
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}
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fn WinStartup() callconv(std.os.windows.WINAPI) noreturn {
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@setAlignStack(16);
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if (!builtin.single_threaded and !builtin.link_libc) {
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_ = @import("start_windows_tls.zig");
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}
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std.debug.maybeEnableSegfaultHandler();
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std.os.windows.kernel32.ExitProcess(initEventLoopAndCallMain());
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}
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fn wWinMainCRTStartup() callconv(std.os.windows.WINAPI) noreturn {
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@setAlignStack(16);
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if (!builtin.single_threaded and !builtin.link_libc) {
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_ = @import("start_windows_tls.zig");
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}
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std.debug.maybeEnableSegfaultHandler();
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const result: std.os.windows.INT = initEventLoopAndCallWinMain();
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std.os.windows.kernel32.ExitProcess(@bitCast(std.os.windows.UINT, result));
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}
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// TODO https://github.com/ziglang/zig/issues/265
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fn posixCallMainAndExit() noreturn {
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@setAlignStack(16);
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const argc = argc_argv_ptr[0];
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const argv = @ptrCast([*][*:0]u8, argc_argv_ptr + 1);
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const envp_optional = @ptrCast([*:null]?[*:0]u8, @alignCast(@alignOf(usize), argv + argc + 1));
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var envp_count: usize = 0;
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while (envp_optional[envp_count]) |_| : (envp_count += 1) {}
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const envp = @ptrCast([*][*:0]u8, envp_optional)[0..envp_count];
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if (native_os == .linux) {
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// Find the beginning of the auxiliary vector
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const auxv = @ptrCast([*]elf.Auxv, @alignCast(@alignOf(usize), envp.ptr + envp_count + 1));
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std.os.linux.elf_aux_maybe = auxv;
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var at_hwcap: usize = 0;
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const phdrs = init: {
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var i: usize = 0;
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var at_phdr: usize = 0;
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var at_phnum: usize = 0;
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while (auxv[i].a_type != elf.AT_NULL) : (i += 1) {
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switch (auxv[i].a_type) {
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elf.AT_PHNUM => at_phnum = auxv[i].a_un.a_val,
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elf.AT_PHDR => at_phdr = auxv[i].a_un.a_val,
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elf.AT_HWCAP => at_hwcap = auxv[i].a_un.a_val,
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else => continue,
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}
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}
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break :init @intToPtr([*]elf.Phdr, at_phdr)[0..at_phnum];
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};
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// Apply the initial relocations as early as possible in the startup
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// process.
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if (builtin.position_independent_executable) {
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std.os.linux.pie.relocate(phdrs);
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}
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// ARMv6 targets (and earlier) have no support for TLS in hardware.
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// FIXME: Elide the check for targets >= ARMv7 when the target feature API
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// becomes less verbose (and more usable).
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if (comptime native_arch.isARM()) {
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if (at_hwcap & std.os.linux.HWCAP.TLS == 0) {
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// FIXME: Make __aeabi_read_tp call the kernel helper kuser_get_tls
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// For the time being use a simple abort instead of a @panic call to
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// keep the binary bloat under control.
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std.os.abort();
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}
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}
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// Initialize the TLS area.
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std.os.linux.tls.initStaticTLS(phdrs);
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// The way Linux executables represent stack size is via the PT_GNU_STACK
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// program header. However the kernel does not recognize it; it always gives 8 MiB.
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// Here we look for the stack size in our program headers and use setrlimit
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// to ask for more stack space.
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expandStackSize(phdrs);
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}
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std.os.exit(@call(.{ .modifier = .always_inline }, callMainWithArgs, .{ argc, argv, envp }));
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}
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fn expandStackSize(phdrs: []elf.Phdr) void {
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for (phdrs) |*phdr| {
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switch (phdr.p_type) {
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elf.PT_GNU_STACK => {
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const wanted_stack_size = phdr.p_memsz;
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assert(wanted_stack_size % std.mem.page_size == 0);
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std.os.setrlimit(.STACK, .{
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.cur = wanted_stack_size,
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.max = wanted_stack_size,
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}) catch {
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// Because we could not increase the stack size to the upper bound,
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// depending on what happens at runtime, a stack overflow may occur.
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// However it would cause a segmentation fault, thanks to stack probing,
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// so we do not have a memory safety issue here.
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// This is intentional silent failure.
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// This logic should be revisited when the following issues are addressed:
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// https://github.com/ziglang/zig/issues/157
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// https://github.com/ziglang/zig/issues/1006
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};
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break;
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},
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else => {},
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}
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}
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}
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fn callMainWithArgs(argc: usize, argv: [*][*:0]u8, envp: [][*:0]u8) u8 {
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std.os.argv = argv[0..argc];
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std.os.environ = envp;
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if (builtin.zig_backend == .stage2_llvm) {
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return @call(.{ .modifier = .always_inline }, callMain, .{});
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}
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std.debug.maybeEnableSegfaultHandler();
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return initEventLoopAndCallMain();
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}
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fn main(c_argc: i32, c_argv: [*][*:0]u8, c_envp: [*:null]?[*:0]u8) callconv(.C) i32 {
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var env_count: usize = 0;
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while (c_envp[env_count] != null) : (env_count += 1) {}
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const envp = @ptrCast([*][*:0]u8, c_envp)[0..env_count];
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|
if (builtin.os.tag == .linux) {
|
|
const at_phdr = std.c.getauxval(elf.AT_PHDR);
|
|
const at_phnum = std.c.getauxval(elf.AT_PHNUM);
|
|
const phdrs = (@intToPtr([*]elf.Phdr, at_phdr))[0..at_phnum];
|
|
expandStackSize(phdrs);
|
|
}
|
|
|
|
return @call(.{ .modifier = .always_inline }, callMainWithArgs, .{ @intCast(usize, c_argc), c_argv, envp });
|
|
}
|
|
|
|
fn mainWithoutEnv(c_argc: i32, c_argv: [*][*:0]u8) callconv(.C) usize {
|
|
std.os.argv = c_argv[0..@intCast(usize, c_argc)];
|
|
return @call(.{ .modifier = .always_inline }, callMain, .{});
|
|
}
|
|
|
|
// General error message for a malformed return type
|
|
const bad_main_ret = "expected return type of main to be 'void', '!void', 'noreturn', 'u8', or '!u8'";
|
|
|
|
// This is marked inline because for some reason LLVM in release mode fails to inline it,
|
|
// and we want fewer call frames in stack traces.
|
|
inline fn initEventLoopAndCallMain() u8 {
|
|
if (std.event.Loop.instance) |loop| {
|
|
if (!@hasDecl(root, "event_loop")) {
|
|
loop.init() catch |err| {
|
|
std.log.err("{s}", .{@errorName(err)});
|
|
if (@errorReturnTrace()) |trace| {
|
|
std.debug.dumpStackTrace(trace.*);
|
|
}
|
|
return 1;
|
|
};
|
|
defer loop.deinit();
|
|
|
|
var result: u8 = undefined;
|
|
var frame: @Frame(callMainAsync) = undefined;
|
|
_ = @asyncCall(&frame, &result, callMainAsync, .{loop});
|
|
loop.run();
|
|
return result;
|
|
}
|
|
}
|
|
|
|
// This is marked inline because for some reason LLVM in release mode fails to inline it,
|
|
// and we want fewer call frames in stack traces.
|
|
return @call(.{ .modifier = .always_inline }, callMain, .{});
|
|
}
|
|
|
|
// This is marked inline because for some reason LLVM in release mode fails to inline it,
|
|
// and we want fewer call frames in stack traces.
|
|
// TODO This function is duplicated from initEventLoopAndCallMain instead of using generics
|
|
// because it is working around stage1 compiler bugs.
|
|
inline fn initEventLoopAndCallWinMain() std.os.windows.INT {
|
|
if (std.event.Loop.instance) |loop| {
|
|
if (!@hasDecl(root, "event_loop")) {
|
|
loop.init() catch |err| {
|
|
std.log.err("{s}", .{@errorName(err)});
|
|
if (@errorReturnTrace()) |trace| {
|
|
std.debug.dumpStackTrace(trace.*);
|
|
}
|
|
return 1;
|
|
};
|
|
defer loop.deinit();
|
|
|
|
var result: std.os.windows.INT = undefined;
|
|
var frame: @Frame(callWinMainAsync) = undefined;
|
|
_ = @asyncCall(&frame, &result, callWinMainAsync, .{loop});
|
|
loop.run();
|
|
return result;
|
|
}
|
|
}
|
|
|
|
// This is marked inline because for some reason LLVM in release mode fails to inline it,
|
|
// and we want fewer call frames in stack traces.
|
|
return @call(.{ .modifier = .always_inline }, call_wWinMain, .{});
|
|
}
|
|
|
|
fn callMainAsync(loop: *std.event.Loop) callconv(.Async) u8 {
|
|
// This prevents the event loop from terminating at least until main() has returned.
|
|
// TODO This shouldn't be needed here; it should be in the event loop code.
|
|
loop.beginOneEvent();
|
|
defer loop.finishOneEvent();
|
|
return callMain();
|
|
}
|
|
|
|
fn callWinMainAsync(loop: *std.event.Loop) callconv(.Async) std.os.windows.INT {
|
|
// This prevents the event loop from terminating at least until main() has returned.
|
|
// TODO This shouldn't be needed here; it should be in the event loop code.
|
|
loop.beginOneEvent();
|
|
defer loop.finishOneEvent();
|
|
return call_wWinMain();
|
|
}
|
|
|
|
// This is not marked inline because it is called with @asyncCall when
|
|
// there is an event loop.
|
|
pub fn callMain() u8 {
|
|
switch (@typeInfo(@typeInfo(@TypeOf(root.main)).Fn.return_type.?)) {
|
|
.NoReturn => {
|
|
root.main();
|
|
},
|
|
.Void => {
|
|
root.main();
|
|
return 0;
|
|
},
|
|
.Int => |info| {
|
|
if (info.bits != 8 or info.signedness == .signed) {
|
|
@compileError(bad_main_ret);
|
|
}
|
|
return root.main();
|
|
},
|
|
.ErrorUnion => {
|
|
const result = root.main() catch |err| {
|
|
std.log.err("{s}", .{@errorName(err)});
|
|
if (@errorReturnTrace()) |trace| {
|
|
std.debug.dumpStackTrace(trace.*);
|
|
}
|
|
return 1;
|
|
};
|
|
switch (@typeInfo(@TypeOf(result))) {
|
|
.Void => return 0,
|
|
.Int => |info| {
|
|
if (info.bits != 8 or info.signedness == .signed) {
|
|
@compileError(bad_main_ret);
|
|
}
|
|
return result;
|
|
},
|
|
else => @compileError(bad_main_ret),
|
|
}
|
|
},
|
|
else => @compileError(bad_main_ret),
|
|
}
|
|
}
|
|
|
|
pub fn call_wWinMain() std.os.windows.INT {
|
|
const MAIN_HINSTANCE = @typeInfo(@TypeOf(root.wWinMain)).Fn.args[0].arg_type.?;
|
|
const hInstance = @ptrCast(MAIN_HINSTANCE, std.os.windows.kernel32.GetModuleHandleW(null).?);
|
|
const lpCmdLine = std.os.windows.kernel32.GetCommandLineW();
|
|
|
|
// There's no (documented) way to get the nCmdShow parameter, so we're
|
|
// using this fairly standard default.
|
|
const nCmdShow = std.os.windows.user32.SW_SHOW;
|
|
|
|
// second parameter hPrevInstance, MSDN: "This parameter is always NULL"
|
|
return root.wWinMain(hInstance, null, lpCmdLine, nCmdShow);
|
|
}
|