mirror of
https://github.com/ziglang/zig.git
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0fe3fd01dd
The compiler actually doesn't need any functional changes for this: Sema does reification based on the tag indices of `std.builtin.Type` already! So, no zig1.wasm update is necessary. This change is necessary to disallow name clashes between fields and decls on a type, which is a prerequisite of #9938.
230 lines
8.1 KiB
Zig
230 lines
8.1 KiB
Zig
//! std.log is a standardized interface for logging which allows for the logging
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//! of programs and libraries using this interface to be formatted and filtered
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//! by the implementer of the `std.options.logFn` function.
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//!
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//! Each log message has an associated scope enum, which can be used to give
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//! context to the logging. The logging functions in std.log implicitly use a
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//! scope of .default.
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//!
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//! A logging namespace using a custom scope can be created using the
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//! std.log.scoped function, passing the scope as an argument; the logging
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//! functions in the resulting struct use the provided scope parameter.
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//! For example, a library called 'libfoo' might use
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//! `const log = std.log.scoped(.libfoo);` to use .libfoo as the scope of its
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//! log messages.
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//!
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//! An example `logFn` might look something like this:
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//!
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//! ```
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//! const std = @import("std");
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//!
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//! pub const std_options = .{
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//! // Set the log level to info
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//! .log_level = .info,
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//!
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//! // Define logFn to override the std implementation
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//! .logFn = myLogFn,
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//! };
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//!
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//! pub fn myLogFn(
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//! comptime level: std.log.Level,
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//! comptime scope: @Type(.enum_literal),
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//! comptime format: []const u8,
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//! args: anytype,
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//! ) void {
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//! // Ignore all non-error logging from sources other than
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//! // .my_project, .nice_library and the default
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//! const scope_prefix = "(" ++ switch (scope) {
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//! .my_project, .nice_library, std.log.default_log_scope => @tagName(scope),
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//! else => if (@intFromEnum(level) <= @intFromEnum(std.log.Level.err))
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//! @tagName(scope)
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//! else
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//! return,
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//! } ++ "): ";
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//!
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//! const prefix = "[" ++ comptime level.asText() ++ "] " ++ scope_prefix;
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//!
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//! // Print the message to stderr, silently ignoring any errors
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//! std.debug.lockStdErr();
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//! defer std.debug.unlockStdErr();
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//! const stderr = std.io.getStdErr().writer();
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//! nosuspend stderr.print(prefix ++ format ++ "\n", args) catch return;
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//! }
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//!
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//! pub fn main() void {
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//! // Using the default scope:
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//! std.log.debug("A borderline useless debug log message", .{}); // Won't be printed as log_level is .info
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//! std.log.info("Flux capacitor is starting to overheat", .{});
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//!
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//! // Using scoped logging:
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//! const my_project_log = std.log.scoped(.my_project);
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//! const nice_library_log = std.log.scoped(.nice_library);
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//! const verbose_lib_log = std.log.scoped(.verbose_lib);
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//!
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//! my_project_log.debug("Starting up", .{}); // Won't be printed as log_level is .info
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//! nice_library_log.warn("Something went very wrong, sorry", .{});
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//! verbose_lib_log.warn("Added 1 + 1: {}", .{1 + 1}); // Won't be printed as it gets filtered out by our log function
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//! }
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//! ```
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//! Which produces the following output:
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//! ```
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//! [info] (default): Flux capacitor is starting to overheat
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//! [warning] (nice_library): Something went very wrong, sorry
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//! ```
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const std = @import("std.zig");
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const builtin = @import("builtin");
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pub const Level = enum {
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/// Error: something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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err,
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/// Warning: it is uncertain if something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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warn,
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/// Info: general messages about the state of the program.
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info,
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/// Debug: messages only useful for debugging.
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debug,
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/// Returns a string literal of the given level in full text form.
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pub fn asText(comptime self: Level) []const u8 {
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return switch (self) {
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.err => "error",
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.warn => "warning",
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.info => "info",
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.debug => "debug",
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};
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}
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};
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/// The default log level is based on build mode.
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pub const default_level: Level = switch (builtin.mode) {
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.Debug => .debug,
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.ReleaseSafe => .info,
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.ReleaseFast, .ReleaseSmall => .err,
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};
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const level = std.options.log_level;
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pub const ScopeLevel = struct {
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scope: @Type(.enum_literal),
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level: Level,
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};
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const scope_levels = std.options.log_scope_levels;
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fn log(
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comptime message_level: Level,
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comptime scope: @Type(.enum_literal),
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comptime format: []const u8,
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args: anytype,
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) void {
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if (comptime !logEnabled(message_level, scope)) return;
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std.options.logFn(message_level, scope, format, args);
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}
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/// Determine if a specific log message level and scope combination are enabled for logging.
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pub fn logEnabled(comptime message_level: Level, comptime scope: @Type(.enum_literal)) bool {
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inline for (scope_levels) |scope_level| {
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if (scope_level.scope == scope) return @intFromEnum(message_level) <= @intFromEnum(scope_level.level);
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}
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return @intFromEnum(message_level) <= @intFromEnum(level);
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}
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/// Determine if a specific log message level using the default log scope is enabled for logging.
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pub fn defaultLogEnabled(comptime message_level: Level) bool {
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return comptime logEnabled(message_level, default_log_scope);
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}
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/// The default implementation for the log function, custom log functions may
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/// forward log messages to this function.
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pub fn defaultLog(
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comptime message_level: Level,
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comptime scope: @Type(.enum_literal),
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comptime format: []const u8,
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args: anytype,
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) void {
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const level_txt = comptime message_level.asText();
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const prefix2 = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
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const stderr = std.io.getStdErr().writer();
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var bw = std.io.bufferedWriter(stderr);
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const writer = bw.writer();
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std.debug.lockStdErr();
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defer std.debug.unlockStdErr();
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nosuspend {
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writer.print(level_txt ++ prefix2 ++ format ++ "\n", args) catch return;
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bw.flush() catch return;
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}
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}
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/// Returns a scoped logging namespace that logs all messages using the scope
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/// provided here.
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pub fn scoped(comptime scope: @Type(.enum_literal)) type {
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return struct {
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/// Log an error message. This log level is intended to be used
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/// when something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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pub fn err(
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comptime format: []const u8,
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args: anytype,
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) void {
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@branchHint(.cold);
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log(.err, scope, format, args);
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}
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/// Log a warning message. This log level is intended to be used if
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/// it is uncertain whether something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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pub fn warn(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.warn, scope, format, args);
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}
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/// Log an info message. This log level is intended to be used for
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/// general messages about the state of the program.
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pub fn info(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.info, scope, format, args);
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}
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/// Log a debug message. This log level is intended to be used for
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/// messages which are only useful for debugging.
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pub fn debug(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.debug, scope, format, args);
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}
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};
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}
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pub const default_log_scope = .default;
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/// The default scoped logging namespace.
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pub const default = scoped(default_log_scope);
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/// Log an error message using the default scope. This log level is intended to
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/// be used when something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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pub const err = default.err;
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/// Log a warning message using the default scope. This log level is intended
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/// to be used if it is uncertain whether something has gone wrong or not, but
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/// the circumstances would be worth investigating.
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pub const warn = default.warn;
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/// Log an info message using the default scope. This log level is intended to
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/// be used for general messages about the state of the program.
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pub const info = default.info;
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/// Log a debug message using the default scope. This log level is intended to
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/// be used for messages which are only useful for debugging.
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pub const debug = default.debug;
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