c3d816a98e
* delete the std/event/net directory * `std.event.Loop.waitUntilFdReadable` and related functions no longer have possibility of failure. On Linux, they fall back to poll() and then fall back to sleep(). * add some missing `noasync` decorations in `std.event.Loop` * redo the `std.net.Server` API. it's quite nice now, but shutdown does not work cleanly. There is a race condition with close() that I am actively working on. * move `std.io.OutStream` to its own file to match `std.io.InStream`. I started working on making `write` integrated with evented I/O, but it got tricky so I backed off and filed #3557. However I did integrate `std.os.writev` and `std.os.pwritev` with evented I/O. * add `std.Target.stack_align` * move networking tests to `lib/std/net/test.zig` * add `std.net.tcpConnectToHost` and `std.net.tcpConnectToAddress`. * rename `error.UnknownName` to `error.UnknownHostName` within the context of DNS resolution. * add `std.os.readv`, which is integrated with evented I/O. * `std.os.preadv`, is now integrated with evented I/O. * `std.os.accept4` now asserts that ENOTSOCK and EOPNOTSUPP never occur (misuse of API), instead of returning errors. * `std.os.connect` is now integrated with evented I/O. `std.os.connect_async` is gone. Just use `std.os.connect`. * fix false positive dependency loop regarding async function frames * add more compile notes to help when dependency loops occur in determining whether a function is async. * ir: change an assert to ir_assert to make it easier to find workarounds for when such an assert is triggered. In this case it was trying to parse an IPv4 address at comptime. |
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.builds | ||
.github | ||
ci | ||
cmake | ||
deps | ||
doc | ||
lib | ||
src | ||
src-self-hosted | ||
test | ||
tools | ||
.gitattributes | ||
.gitignore | ||
build.zig | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md |
A general-purpose programming language designed for robustness, optimality, and maintainability.
Resources
- Introduction
- Download & Documentation
- Community
- Contributing
- Frequently Asked Questions
- Community Projects
Building from Source
Note that you can download a binary of master branch.
Stage 1: Build Zig from C++ Source Code
Dependencies
POSIX
- cmake >= 2.8.5
- gcc >= 5.0.0 or clang >= 3.6.0
- LLVM, Clang, LLD development libraries == 9.x, compiled with the same gcc or clang version above
- Use the system package manager, or build from source.
Windows
- cmake >= 3.15.3
- Microsoft Visual Studio. Supported versions:
- 2015 (version 14)
- 2017 (version 15.8)
- 2019 (version 16)
- LLVM, Clang, LLD development libraries == 9.x
- Use the pre-built binaries or build from source.
Instructions
POSIX
mkdir build
cd build
cmake ..
make install
MacOS
brew install cmake llvm@9
brew outdated llvm@9 || brew upgrade llvm@9
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=$(brew --prefix llvm)
make install
Windows
See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows
Stage 2: Build Self-Hosted Zig from Zig Source Code
Note: Stage 2 compiler is not complete. Beta users of Zig should use the Stage 1 compiler for now.
Dependencies are the same as Stage 1, except now you can use stage 1 to compile Zig code.
bin/zig build --prefix $(pwd)/stage2
This produces ./stage2/bin/zig
which can be used for testing and development.
Once it is feature complete, it will be used to build stage 3 - the final compiler
binary.
Stage 3: Rebuild Self-Hosted Zig Using the Self-Hosted Compiler
Note: Stage 2 compiler is not yet able to build Stage 3. Building Stage 3 is not yet supported.
Once the self-hosted compiler can build itself, this will be the actual compiler binary that we will install to the system. Until then, users should use stage 1.
Debug / Development Build
./stage2/bin/zig build --prefix $(pwd)/stage3
Release / Install Build
./stage2/bin/zig build install -Drelease