mirror of
https://github.com/ziglang/zig.git
synced 2024-11-16 00:57:04 +00:00
448 lines
16 KiB
Zig
448 lines
16 KiB
Zig
//! This API is non-allocating, non-fallible, and thread-safe.
|
|
//! The tradeoff is that users of this API must provide the storage
|
|
//! for each `Progress.Node`.
|
|
//!
|
|
//! Initialize the struct directly, overriding these fields as desired:
|
|
//! * `refresh_rate_ms`
|
|
//! * `initial_delay_ms`
|
|
|
|
const std = @import("std");
|
|
const builtin = @import("builtin");
|
|
const windows = std.os.windows;
|
|
const testing = std.testing;
|
|
const assert = std.debug.assert;
|
|
const Progress = @This();
|
|
|
|
/// `null` if the current node (and its children) should
|
|
/// not print on update()
|
|
terminal: ?std.fs.File = undefined,
|
|
|
|
/// Is this a windows API terminal (note: this is not the same as being run on windows
|
|
/// because other terminals exist like MSYS/git-bash)
|
|
is_windows_terminal: bool = false,
|
|
|
|
/// Whether the terminal supports ANSI escape codes.
|
|
supports_ansi_escape_codes: bool = false,
|
|
|
|
/// If the terminal is "dumb", don't print output.
|
|
/// This can be useful if you don't want to print all
|
|
/// the stages of code generation if there are a lot.
|
|
/// You should not use it if the user should see output
|
|
/// for example showing the user what tests run.
|
|
dont_print_on_dumb: bool = false,
|
|
|
|
root: Node = undefined,
|
|
|
|
/// Keeps track of how much time has passed since the beginning.
|
|
/// Used to compare with `initial_delay_ms` and `refresh_rate_ms`.
|
|
timer: ?std.time.Timer = null,
|
|
|
|
/// When the previous refresh was written to the terminal.
|
|
/// Used to compare with `refresh_rate_ms`.
|
|
prev_refresh_timestamp: u64 = undefined,
|
|
|
|
/// This buffer represents the maximum number of bytes written to the terminal
|
|
/// with each refresh.
|
|
output_buffer: [100]u8 = undefined,
|
|
|
|
/// How many nanoseconds between writing updates to the terminal.
|
|
refresh_rate_ns: u64 = 50 * std.time.ns_per_ms,
|
|
|
|
/// How many nanoseconds to keep the output hidden
|
|
initial_delay_ns: u64 = 500 * std.time.ns_per_ms,
|
|
|
|
done: bool = true,
|
|
|
|
/// Protects the `refresh` function, as well as `node.recently_updated_child`.
|
|
/// Without this, callsites would call `Node.end` and then free `Node` memory
|
|
/// while it was still being accessed by the `refresh` function.
|
|
update_mutex: std.Thread.Mutex = .{},
|
|
|
|
/// Keeps track of how many columns in the terminal have been output, so that
|
|
/// we can move the cursor back later.
|
|
columns_written: usize = undefined,
|
|
|
|
/// Represents one unit of progress. Each node can have children nodes, or
|
|
/// one can use integers with `update`.
|
|
pub const Node = struct {
|
|
context: *Progress,
|
|
parent: ?*Node,
|
|
name: []const u8,
|
|
unit: []const u8 = "",
|
|
/// Must be handled atomically to be thread-safe.
|
|
recently_updated_child: ?*Node = null,
|
|
/// Must be handled atomically to be thread-safe. 0 means null.
|
|
unprotected_estimated_total_items: usize,
|
|
/// Must be handled atomically to be thread-safe.
|
|
unprotected_completed_items: usize,
|
|
|
|
/// Create a new child progress node. Thread-safe.
|
|
/// Call `Node.end` when done.
|
|
/// TODO solve https://github.com/ziglang/zig/issues/2765 and then change this
|
|
/// API to set `self.parent.recently_updated_child` with the return value.
|
|
/// Until that is fixed you probably want to call `activate` on the return value.
|
|
/// Passing 0 for `estimated_total_items` means unknown.
|
|
pub fn start(self: *Node, name: []const u8, estimated_total_items: usize) Node {
|
|
return Node{
|
|
.context = self.context,
|
|
.parent = self,
|
|
.name = name,
|
|
.unprotected_estimated_total_items = estimated_total_items,
|
|
.unprotected_completed_items = 0,
|
|
};
|
|
}
|
|
|
|
/// This is the same as calling `start` and then `end` on the returned `Node`. Thread-safe.
|
|
pub fn completeOne(self: *Node) void {
|
|
if (self.parent) |parent| {
|
|
@atomicStore(?*Node, &parent.recently_updated_child, self, .Release);
|
|
}
|
|
_ = @atomicRmw(usize, &self.unprotected_completed_items, .Add, 1, .Monotonic);
|
|
self.context.maybeRefresh();
|
|
}
|
|
|
|
/// Finish a started `Node`. Thread-safe.
|
|
pub fn end(self: *Node) void {
|
|
self.context.maybeRefresh();
|
|
if (self.parent) |parent| {
|
|
{
|
|
self.context.update_mutex.lock();
|
|
defer self.context.update_mutex.unlock();
|
|
_ = @cmpxchgStrong(?*Node, &parent.recently_updated_child, self, null, .Monotonic, .Monotonic);
|
|
}
|
|
parent.completeOne();
|
|
} else {
|
|
self.context.update_mutex.lock();
|
|
defer self.context.update_mutex.unlock();
|
|
self.context.done = true;
|
|
self.context.refreshWithHeldLock();
|
|
}
|
|
}
|
|
|
|
/// Tell the parent node that this node is actively being worked on. Thread-safe.
|
|
pub fn activate(self: *Node) void {
|
|
if (self.parent) |parent| {
|
|
@atomicStore(?*Node, &parent.recently_updated_child, self, .Release);
|
|
self.context.maybeRefresh();
|
|
}
|
|
}
|
|
|
|
/// Thread-safe.
|
|
pub fn setName(self: *Node, name: []const u8) void {
|
|
const progress = self.context;
|
|
progress.update_mutex.lock();
|
|
defer progress.update_mutex.unlock();
|
|
self.name = name;
|
|
if (self.parent) |parent| {
|
|
@atomicStore(?*Node, &parent.recently_updated_child, self, .Release);
|
|
if (parent.parent) |grand_parent| {
|
|
@atomicStore(?*Node, &grand_parent.recently_updated_child, parent, .Release);
|
|
}
|
|
if (progress.timer) |*timer| progress.maybeRefreshWithHeldLock(timer);
|
|
}
|
|
}
|
|
|
|
/// Thread-safe.
|
|
pub fn setUnit(self: *Node, unit: []const u8) void {
|
|
const progress = self.context;
|
|
progress.update_mutex.lock();
|
|
defer progress.update_mutex.unlock();
|
|
self.unit = unit;
|
|
if (self.parent) |parent| {
|
|
@atomicStore(?*Node, &parent.recently_updated_child, self, .Release);
|
|
if (parent.parent) |grand_parent| {
|
|
@atomicStore(?*Node, &grand_parent.recently_updated_child, parent, .Release);
|
|
}
|
|
if (progress.timer) |*timer| progress.maybeRefreshWithHeldLock(timer);
|
|
}
|
|
}
|
|
|
|
/// Thread-safe. 0 means unknown.
|
|
pub fn setEstimatedTotalItems(self: *Node, count: usize) void {
|
|
@atomicStore(usize, &self.unprotected_estimated_total_items, count, .Monotonic);
|
|
}
|
|
|
|
/// Thread-safe.
|
|
pub fn setCompletedItems(self: *Node, completed_items: usize) void {
|
|
@atomicStore(usize, &self.unprotected_completed_items, completed_items, .Monotonic);
|
|
}
|
|
};
|
|
|
|
/// Create a new progress node.
|
|
/// Call `Node.end` when done.
|
|
/// TODO solve https://github.com/ziglang/zig/issues/2765 and then change this
|
|
/// API to return Progress rather than accept it as a parameter.
|
|
/// `estimated_total_items` value of 0 means unknown.
|
|
pub fn start(self: *Progress, name: []const u8, estimated_total_items: usize) *Node {
|
|
const stderr = std.io.getStdErr();
|
|
self.terminal = null;
|
|
if (stderr.supportsAnsiEscapeCodes()) {
|
|
self.terminal = stderr;
|
|
self.supports_ansi_escape_codes = true;
|
|
} else if (builtin.os.tag == .windows and stderr.isTty()) {
|
|
self.is_windows_terminal = true;
|
|
self.terminal = stderr;
|
|
} else if (builtin.os.tag != .windows) {
|
|
// we are in a "dumb" terminal like in acme or writing to a file
|
|
self.terminal = stderr;
|
|
}
|
|
self.root = Node{
|
|
.context = self,
|
|
.parent = null,
|
|
.name = name,
|
|
.unprotected_estimated_total_items = estimated_total_items,
|
|
.unprotected_completed_items = 0,
|
|
};
|
|
self.columns_written = 0;
|
|
self.prev_refresh_timestamp = 0;
|
|
self.timer = std.time.Timer.start() catch null;
|
|
self.done = false;
|
|
return &self.root;
|
|
}
|
|
|
|
/// Updates the terminal if enough time has passed since last update. Thread-safe.
|
|
pub fn maybeRefresh(self: *Progress) void {
|
|
if (self.timer) |*timer| {
|
|
if (!self.update_mutex.tryLock()) return;
|
|
defer self.update_mutex.unlock();
|
|
maybeRefreshWithHeldLock(self, timer);
|
|
}
|
|
}
|
|
|
|
fn maybeRefreshWithHeldLock(self: *Progress, timer: *std.time.Timer) void {
|
|
const now = timer.read();
|
|
if (now < self.initial_delay_ns) return;
|
|
// TODO I have observed this to happen sometimes. I think we need to follow Rust's
|
|
// lead and guarantee monotonically increasing times in the std lib itself.
|
|
if (now < self.prev_refresh_timestamp) return;
|
|
if (now - self.prev_refresh_timestamp < self.refresh_rate_ns) return;
|
|
return self.refreshWithHeldLock();
|
|
}
|
|
|
|
/// Updates the terminal and resets `self.next_refresh_timestamp`. Thread-safe.
|
|
pub fn refresh(self: *Progress) void {
|
|
if (!self.update_mutex.tryLock()) return;
|
|
defer self.update_mutex.unlock();
|
|
|
|
return self.refreshWithHeldLock();
|
|
}
|
|
|
|
fn clearWithHeldLock(p: *Progress, end_ptr: *usize) void {
|
|
const file = p.terminal orelse return;
|
|
var end = end_ptr.*;
|
|
if (p.columns_written > 0) {
|
|
// restore the cursor position by moving the cursor
|
|
// `columns_written` cells to the left, then clear the rest of the
|
|
// line
|
|
if (p.supports_ansi_escape_codes) {
|
|
end += (std.fmt.bufPrint(p.output_buffer[end..], "\x1b[{d}D", .{p.columns_written}) catch unreachable).len;
|
|
end += (std.fmt.bufPrint(p.output_buffer[end..], "\x1b[0K", .{}) catch unreachable).len;
|
|
} else if (builtin.os.tag == .windows) winapi: {
|
|
std.debug.assert(p.is_windows_terminal);
|
|
|
|
var info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
|
|
if (windows.kernel32.GetConsoleScreenBufferInfo(file.handle, &info) != windows.TRUE) {
|
|
// stop trying to write to this file
|
|
p.terminal = null;
|
|
break :winapi;
|
|
}
|
|
|
|
var cursor_pos = windows.COORD{
|
|
.X = info.dwCursorPosition.X - @as(windows.SHORT, @intCast(p.columns_written)),
|
|
.Y = info.dwCursorPosition.Y,
|
|
};
|
|
|
|
if (cursor_pos.X < 0)
|
|
cursor_pos.X = 0;
|
|
|
|
const fill_chars = @as(windows.DWORD, @intCast(info.dwSize.X - cursor_pos.X));
|
|
|
|
var written: windows.DWORD = undefined;
|
|
if (windows.kernel32.FillConsoleOutputAttribute(
|
|
file.handle,
|
|
info.wAttributes,
|
|
fill_chars,
|
|
cursor_pos,
|
|
&written,
|
|
) != windows.TRUE) {
|
|
// stop trying to write to this file
|
|
p.terminal = null;
|
|
break :winapi;
|
|
}
|
|
if (windows.kernel32.FillConsoleOutputCharacterW(
|
|
file.handle,
|
|
' ',
|
|
fill_chars,
|
|
cursor_pos,
|
|
&written,
|
|
) != windows.TRUE) {
|
|
// stop trying to write to this file
|
|
p.terminal = null;
|
|
break :winapi;
|
|
}
|
|
if (windows.kernel32.SetConsoleCursorPosition(file.handle, cursor_pos) != windows.TRUE) {
|
|
// stop trying to write to this file
|
|
p.terminal = null;
|
|
break :winapi;
|
|
}
|
|
} else {
|
|
// we are in a "dumb" terminal like in acme or writing to a file
|
|
p.output_buffer[end] = '\n';
|
|
end += 1;
|
|
}
|
|
|
|
p.columns_written = 0;
|
|
}
|
|
end_ptr.* = end;
|
|
}
|
|
|
|
fn refreshWithHeldLock(self: *Progress) void {
|
|
const is_dumb = !self.supports_ansi_escape_codes and !self.is_windows_terminal;
|
|
if (is_dumb and self.dont_print_on_dumb) return;
|
|
|
|
const file = self.terminal orelse return;
|
|
|
|
var end: usize = 0;
|
|
clearWithHeldLock(self, &end);
|
|
|
|
if (!self.done) {
|
|
var need_ellipse = false;
|
|
var maybe_node: ?*Node = &self.root;
|
|
while (maybe_node) |node| {
|
|
if (need_ellipse) {
|
|
self.bufWrite(&end, "... ", .{});
|
|
}
|
|
need_ellipse = false;
|
|
const eti = @atomicLoad(usize, &node.unprotected_estimated_total_items, .Monotonic);
|
|
const completed_items = @atomicLoad(usize, &node.unprotected_completed_items, .Monotonic);
|
|
const current_item = completed_items + 1;
|
|
if (node.name.len != 0 or eti > 0) {
|
|
if (node.name.len != 0) {
|
|
self.bufWrite(&end, "{s}", .{node.name});
|
|
need_ellipse = true;
|
|
}
|
|
if (eti > 0) {
|
|
if (need_ellipse) self.bufWrite(&end, " ", .{});
|
|
self.bufWrite(&end, "[{d}/{d}{s}] ", .{ current_item, eti, node.unit });
|
|
need_ellipse = false;
|
|
} else if (completed_items != 0) {
|
|
if (need_ellipse) self.bufWrite(&end, " ", .{});
|
|
self.bufWrite(&end, "[{d}{s}] ", .{ current_item, node.unit });
|
|
need_ellipse = false;
|
|
}
|
|
}
|
|
maybe_node = @atomicLoad(?*Node, &node.recently_updated_child, .Acquire);
|
|
}
|
|
if (need_ellipse) {
|
|
self.bufWrite(&end, "... ", .{});
|
|
}
|
|
}
|
|
|
|
_ = file.write(self.output_buffer[0..end]) catch {
|
|
// stop trying to write to this file
|
|
self.terminal = null;
|
|
};
|
|
if (self.timer) |*timer| {
|
|
self.prev_refresh_timestamp = timer.read();
|
|
}
|
|
}
|
|
|
|
pub fn log(self: *Progress, comptime format: []const u8, args: anytype) void {
|
|
const file = self.terminal orelse {
|
|
std.debug.print(format, args);
|
|
return;
|
|
};
|
|
self.refresh();
|
|
file.writer().print(format, args) catch {
|
|
self.terminal = null;
|
|
return;
|
|
};
|
|
self.columns_written = 0;
|
|
}
|
|
|
|
/// Allows the caller to freely write to stderr until unlock_stderr() is called.
|
|
/// During the lock, the progress information is cleared from the terminal.
|
|
pub fn lock_stderr(p: *Progress) void {
|
|
p.update_mutex.lock();
|
|
if (p.terminal) |file| {
|
|
var end: usize = 0;
|
|
clearWithHeldLock(p, &end);
|
|
_ = file.write(p.output_buffer[0..end]) catch {
|
|
// stop trying to write to this file
|
|
p.terminal = null;
|
|
};
|
|
}
|
|
std.debug.getStderrMutex().lock();
|
|
}
|
|
|
|
pub fn unlock_stderr(p: *Progress) void {
|
|
std.debug.getStderrMutex().unlock();
|
|
p.update_mutex.unlock();
|
|
}
|
|
|
|
fn bufWrite(self: *Progress, end: *usize, comptime format: []const u8, args: anytype) void {
|
|
if (std.fmt.bufPrint(self.output_buffer[end.*..], format, args)) |written| {
|
|
const amt = written.len;
|
|
end.* += amt;
|
|
self.columns_written += amt;
|
|
} else |err| switch (err) {
|
|
error.NoSpaceLeft => {
|
|
self.columns_written += self.output_buffer.len - end.*;
|
|
end.* = self.output_buffer.len;
|
|
const suffix = "... ";
|
|
@memcpy(self.output_buffer[self.output_buffer.len - suffix.len ..], suffix);
|
|
},
|
|
}
|
|
}
|
|
|
|
test "basic functionality" {
|
|
var disable = true;
|
|
_ = &disable;
|
|
if (disable) {
|
|
// This test is disabled because it uses time.sleep() and is therefore slow. It also
|
|
// prints bogus progress data to stderr.
|
|
return error.SkipZigTest;
|
|
}
|
|
var progress = Progress{};
|
|
const root_node = progress.start("", 100);
|
|
defer root_node.end();
|
|
|
|
const speed_factor = std.time.ns_per_ms;
|
|
|
|
const sub_task_names = [_][]const u8{
|
|
"reticulating splines",
|
|
"adjusting shoes",
|
|
"climbing towers",
|
|
"pouring juice",
|
|
};
|
|
var next_sub_task: usize = 0;
|
|
|
|
var i: usize = 0;
|
|
while (i < 100) : (i += 1) {
|
|
var node = root_node.start(sub_task_names[next_sub_task], 5);
|
|
node.activate();
|
|
next_sub_task = (next_sub_task + 1) % sub_task_names.len;
|
|
|
|
node.completeOne();
|
|
std.time.sleep(5 * speed_factor);
|
|
node.completeOne();
|
|
node.completeOne();
|
|
std.time.sleep(5 * speed_factor);
|
|
node.completeOne();
|
|
node.completeOne();
|
|
std.time.sleep(5 * speed_factor);
|
|
|
|
node.end();
|
|
|
|
std.time.sleep(5 * speed_factor);
|
|
}
|
|
{
|
|
var node = root_node.start("this is a really long name designed to activate the truncation code. let's find out if it works", 0);
|
|
node.activate();
|
|
std.time.sleep(10 * speed_factor);
|
|
progress.refresh();
|
|
std.time.sleep(10 * speed_factor);
|
|
node.end();
|
|
}
|
|
}
|