* CLI: `-target [name]` instead of `--target-*` args.
This matches clang's API.
* `builtin.Environ` renamed to `builtin.Abi`
- likewise `builtin.environ` renamed to `builtin.abi`
* stop hiding the concept of sub-arch. closes#1526
* `zig targets` only shows available targets. closes#438
* include all targets in readme, even those that don't
print with `zig targets` but note they are Tier 4
* refactor target.cpp and make the naming conventions
more consistent
* introduce the concept of a "default C ABI" for a given
OS/Arch combo. As a rule of thumb, if the system compiler
is clang or gcc then the default C ABI is the gnu ABI.
Previously, std.debug.assert would `@panic` in test builds,
if the assertion failed. Now, it's always `unreachable`.
This makes release mode test builds more accurately test
the actual code that will be run.
However this requires tests to call `std.testing.expect`
rather than `std.debug.assert` to make sure output is correct.
Here is the explanation of when to use either one, copied from
the assert doc comments:
Inside a test block, it is best to use the `std.testing` module
rather than assert, because assert may not detect a test failure
in ReleaseFast and ReleaseSafe mode. Outside of a test block, assert
is the correct function to use.
closes#1304
* zig fmt
* std.mem.join takes a slice of slices instead of var args
* std.mem.join takes a separator slice rather than byte,
and always inserts it. Previously it would not insert the separator
if there already was one, violating the documented behavior.
* std.mem.join calculates exactly the correct amount to allocate
and has no call to allocator.shrink()
* bring back joinWindows and joinPosix and the corresponding tests.
it is intended to be able to call these functions from any OS.
* rename std.os.path.resolveSlice to resolve (now resolve takes
a slice of slices instead of var args)
* error.BadFd is not a valid error code. it would always be a bug to
get this error code.
* merge error.Io with existing error.InputOutput
* merge error.PathNotFound with existing error.FileNotFound.
Not all OS's support both.
* add os.File.openReadC
* add error.BadPathName for windows file operations with invalid
characters
* add os.toPosixPath to help stack allocate a null terminating byte
* add some TODOs for other functions to investigate removing the
allocator requirement
* optimize some implementations to use the alternate functions when
a null byte is already available
* add a missing error.SkipZigTest
* os.selfExePath uses a non-allocating API
* os.selfExeDirPath uses a non-allocating API
* os.path.real uses a non-allocating API
* add os.path.realAlloc and os.path.realC
* convert many windows syscalls to use the W versions (See #534)
See #770
To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.
This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
* DirectAllocator does the underlying syscall for every allocation.
* ArenaAllocator takes another allocator as an argument and
allocates bytes up front, falling back to DirectAllocator with
increasingly large allocation sizes, to avoid calling it too often.
Then the entire arena can be freed at once.
The self hosted parser is updated to take advantage of ArenaAllocator
for the AST that it returns. This significantly reduces the complexity
of cleanup code.
docgen and build runner are updated to use the combination of
ArenaAllocator and DirectAllocator instead of IncrementingAllocator,
which is now deprecated in favor of FixedBufferAllocator combined
with DirectAllocator.
The C allocator calls aligned_alloc instead of malloc, in order to
respect the alignment parameter.
Added asserts in Allocator to ensure that implementors of the
interface return slices of the correct size.
Fixed a bug in Allocator when you call realloc to grow the allocation.
* move std.io.File to std.os.File
* add `zig fmt` to self hosted compiler
* introduce std.io.BufferedAtomicFile API
* introduce std.os.AtomicFile API
* add `std.os.default_file_mode`
* change FileMode on posix from being a usize to a u32
* add std.os.File.mode to return mode of an open file
* std.os.copyFile copies the mode from the source file instead of
using the default file mode for the dest file
* move `std.os.line_sep` to `std.cstr.line_sep`
Before we accepted a nullable allocator for some stuff like
opening files. Now we require an allocator.
Use the mem.FixedBufferAllocator pattern if a bound on the amount
to allocate is known.
This also establishes the pattern that usually an allocator is the
first argument to a function (possibly after "self").
fix docs for std.cstr.addNullByte
self hosted compiler:
* only build docs when explicitly asked to
* clean up main
* stub out zig fmt
The purpose of this is:
* Only one way to do things
* Changing a function with void return type to return a possible
error becomes a 1 character change, subtly encouraging
people to use errors.
See #632
Here are some imperfect sed commands for performing this update:
remove arrow:
```
sed -i 's/\(\bfn\b.*\)-> /\1/g' $(find . -name "*.zig")
```
add void:
```
sed -i 's/\(\bfn\b.*\))\s*{/\1) void {/g' $(find ../ -name "*.zig")
```
Some cleanup may be necessary, but this should do the bulk of the work.
* docgen supports obj_err code kind for demonstrating
errors without explicit test cases
* add documentation for `extern enum`. See #367
* remove coldcc keyword and add @setIsCold. See #661
* add compile errors for non-extern struct, enum, unions
in function signatures
* add .h file generation for extern struct, enum, unions
I started working on #465 and made some corresponding std.io
API changes.
New structs:
* std.io.FileInStream
* std.io.FileOutStream
* std.io.BufferedOutStream
* std.io.BufferedInStream
Removed:
* std.io.File.in_stream
* std.io.File.out_stream
Now instead of &file.out_stream or &file.in_stream to get access to
the stream API for a file, you get it like this:
var file_in_stream = io.FileInStream.init(&file);
const in_stream = &file_in_stream.stream;
var file_out_stream = io.FileOutStream.init(&file);
const out_stream = &file_out_stream.stream;
This is evidence that we might not need any OOP features -
See #130.