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Merge pull request #6453 from kristoff-it/fix-futures
Fix std.event.Future
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commit
c98d55626d
@ -95,7 +95,7 @@ test "std.event.Future" {
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// TODO provide a way to run tests in evented I/O mode
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if (!std.io.is_async) return error.SkipZigTest;
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const handle = async testFuture();
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testFuture();
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}
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fn testFuture() void {
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@ -27,20 +27,24 @@ pub const Lock = struct {
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const Waiter = struct {
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// forced Waiter alignment to ensure it doesn't clash with LOCKED
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next: ?*Waiter align(2),
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next: ?*Waiter align(2),
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tail: *Waiter,
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node: Loop.NextTickNode,
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};
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pub fn initLocked() Lock {
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return Lock{ .head = LOCKED };
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}
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pub fn acquire(self: *Lock) Held {
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const held = self.mutex.acquire();
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// self.head transitions from multiple stages depending on the value:
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// UNLOCKED -> LOCKED:
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// UNLOCKED -> LOCKED:
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// acquire Lock ownership when theres no waiters
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// LOCKED -> <Waiter head ptr>:
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// Lock is already owned, enqueue first Waiter
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// <head ptr> -> <head ptr>:
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// <head ptr> -> <head ptr>:
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// Lock is owned with pending waiters. Push our waiter to the queue.
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if (self.head == UNLOCKED) {
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@ -51,7 +55,7 @@ pub const Lock = struct {
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var waiter: Waiter = undefined;
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waiter.next = null;
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waiter.tail = &waiter;
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waiter.tail = &waiter;
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const head = switch (self.head) {
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UNLOCKED => unreachable,
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@ -79,15 +83,15 @@ pub const Lock = struct {
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}
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pub const Held = struct {
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lock: *Lock,
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lock: *Lock,
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pub fn release(self: Held) void {
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const waiter = blk: {
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const held = self.lock.mutex.acquire();
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defer held.release();
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// self.head goes through the reverse transition from acquire():
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// <head ptr> -> <new head ptr>:
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// <head ptr> -> <new head ptr>:
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// pop a waiter from the queue to give Lock ownership when theres still others pending
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// <head ptr> -> LOCKED:
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// pop the laster waiter from the queue, while also giving it lock ownership when awaken
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