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Merge pull request #11469 from topolarity/wasm-fixup
stage2: Move `selfExePathWasi` to `introspect.zig`
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78f26b970e
@ -2547,15 +2547,6 @@ pub const SelfExePathError = os.ReadLinkError || os.SysCtlError || os.RealPathEr
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/// `selfExePath` except allocates the result on the heap.
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/// Caller owns returned memory.
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pub fn selfExePathAlloc(allocator: Allocator) ![]u8 {
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if (builtin.os.tag == .wasi) {
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var args = try std.process.argsWithAllocator(allocator);
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defer args.deinit();
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// On WASI, argv[0] is always just the basename of the current executable
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const exe_name = args.next() orelse return error.FileNotFound;
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var buf: [MAX_PATH_BYTES]u8 = undefined;
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return allocator.dupe(u8, try selfExePathWasi(&buf, exe_name));
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}
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// Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux
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// system, readlink will completely fail to return a result larger than
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// PATH_MAX even if given a sufficiently large buffer. This makes it
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@ -2657,43 +2648,6 @@ pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
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}
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}
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/// WASI-specific implementation of selfExePath
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///
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/// On WASI argv0 is always just the executable basename, so this function relies
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/// using a fixed executable directory path: "/zig"
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///
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/// This path can be configured in wasmtime using `--mapdir=/zig::/path/to/zig/dir/`
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fn selfExePathWasi(out_buffer: []u8, argv0: []const u8) SelfExePathError![]const u8 {
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var allocator = std.heap.FixedBufferAllocator.init(out_buffer);
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var alloc = allocator.allocator();
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// Check these paths:
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// 1. "/zig/{exe_name}"
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// 2. "/zig/bin/{exe_name}"
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const base_paths_to_check = &[_][]const u8{ "/zig", "/zig/bin" };
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const exe_names_to_check = &[_][]const u8{ path.basename(argv0), "zig.wasm" };
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for (base_paths_to_check) |base_path| {
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for (exe_names_to_check) |exe_name| {
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const test_path = path.join(alloc, &.{ base_path, exe_name }) catch continue;
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// Make sure it's a file we're pointing to
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const file = os.fstatat(os.wasi.AT.FDCWD, test_path, 0) catch continue;
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if (file.filetype != .REGULAR_FILE) continue;
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// Path seems to be valid, let's try to turn it into an absolute path
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var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
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if (os.realpath(test_path, &real_path_buf)) |real_path| {
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if (real_path.len > out_buffer.len)
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return error.NameTooLong;
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mem.copy(u8, out_buffer, real_path);
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return out_buffer[0..real_path.len];
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} else |_| continue;
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}
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}
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return error.FileNotFound;
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}
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/// The result is UTF16LE-encoded.
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pub fn selfExePathW() [:0]const u16 {
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const image_path_name = &os.windows.peb().ProcessParameters.ImagePathName;
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@ -762,7 +762,11 @@ pub const Manifest = struct {
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fn downgradeToSharedLock(self: *Manifest) !void {
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if (!self.have_exclusive_lock) return;
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if (std.process.can_spawn or !builtin.single_threaded) { // Some targets (WASI) do not support flock
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// WASI does not currently support flock, so we bypass it here.
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// TODO: If/when flock is supported on WASI, this check should be removed.
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// See https://github.com/WebAssembly/wasi-filesystem/issues/2
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if (builtin.os.tag != .wasi or std.process.can_spawn or !builtin.single_threaded) {
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const manifest_file = self.manifest_file.?;
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try manifest_file.downgradeLock();
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}
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@ -771,7 +775,11 @@ pub const Manifest = struct {
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fn upgradeToExclusiveLock(self: *Manifest) !void {
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if (self.have_exclusive_lock) return;
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if (std.process.can_spawn or !builtin.single_threaded) { // Some targets (WASI) do not support flock
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// WASI does not currently support flock, so we bypass it here.
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// TODO: If/when flock is supported on WASI, this check should be removed.
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// See https://github.com/WebAssembly/wasi-filesystem/issues/2
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if (builtin.os.tag != .wasi or std.process.can_spawn or !builtin.single_threaded) {
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const manifest_file = self.manifest_file.?;
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// Here we intentionally have a period where the lock is released, in case there are
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// other processes holding a shared lock.
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@ -33,9 +33,46 @@ fn testZigInstallPrefix(base_dir: fs.Dir) ?Compilation.Directory {
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return Compilation.Directory{ .handle = test_zig_dir, .path = "lib" };
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}
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/// This is a small wrapper around selfExePathAlloc that adds support for WASI
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/// based on a hard-coded Preopen directory ("/zig")
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pub fn findZigExePath(allocator: mem.Allocator) ![]u8 {
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if (builtin.os.tag == .wasi) {
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var args = try std.process.argsWithAllocator(allocator);
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defer args.deinit();
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// On WASI, argv[0] is always just the basename of the current executable
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const argv0 = args.next() orelse return error.FileNotFound;
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// Check these paths:
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// 1. "/zig/{exe_name}"
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// 2. "/zig/bin/{exe_name}"
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const base_paths_to_check = &[_][]const u8{ "/zig", "/zig/bin" };
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const exe_names_to_check = &[_][]const u8{ fs.path.basename(argv0), "zig.wasm" };
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for (base_paths_to_check) |base_path| {
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for (exe_names_to_check) |exe_name| {
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const test_path = fs.path.join(allocator, &.{ base_path, exe_name }) catch continue;
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defer allocator.free(test_path);
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// Make sure it's a file we're pointing to
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const file = os.fstatat(os.wasi.AT.FDCWD, test_path, 0) catch continue;
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if (file.filetype != .REGULAR_FILE) continue;
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// Path seems to be valid, let's try to turn it into an absolute path
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var real_path_buf: [fs.MAX_PATH_BYTES]u8 = undefined;
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if (os.realpath(test_path, &real_path_buf)) |real_path| {
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return allocator.dupe(u8, real_path); // Success: return absolute path
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} else |_| continue;
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}
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}
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return error.FileNotFound;
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}
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return fs.selfExePathAlloc(allocator);
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}
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/// Both the directory handle and the path are newly allocated resources which the caller now owns.
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pub fn findZigLibDir(gpa: mem.Allocator) !Compilation.Directory {
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const self_exe_path = try fs.selfExePathAlloc(gpa);
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const self_exe_path = try findZigExePath(gpa);
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defer gpa.free(self_exe_path);
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return findZigLibDirFromSelfExe(gpa, self_exe_path);
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@ -2526,7 +2526,7 @@ fn buildOutputType(
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pkg_tree_root.table = .{};
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}
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const self_exe_path = try fs.selfExePathAlloc(arena);
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const self_exe_path = try introspect.findZigExePath(arena);
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var zig_lib_directory: Compilation.Directory = if (override_lib_dir) |lib_dir| .{
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.path = lib_dir,
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.handle = fs.cwd().openDir(lib_dir, .{}) catch |err| {
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@ -3395,7 +3395,7 @@ pub fn cmdInit(
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}
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}
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}
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const self_exe_path = try fs.selfExePathAlloc(arena);
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const self_exe_path = try introspect.findZigExePath(arena);
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var zig_lib_directory = introspect.findZigLibDirFromSelfExe(arena, self_exe_path) catch |err| {
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fatal("unable to find zig installation directory: {s}\n", .{@errorName(err)});
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};
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@ -3475,7 +3475,7 @@ pub fn cmdBuild(gpa: Allocator, arena: Allocator, args: []const []const u8) !voi
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// We want to release all the locks before executing the child process, so we make a nice
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// big block here to ensure the cleanup gets run when we extract out our argv.
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const child_argv = argv: {
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const self_exe_path = try fs.selfExePathAlloc(arena);
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const self_exe_path = try introspect.findZigExePath(arena);
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var build_file: ?[]const u8 = null;
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var override_lib_dir: ?[]const u8 = null;
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@ -6,7 +6,7 @@ const fatal = @import("main.zig").fatal;
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pub fn cmdEnv(gpa: Allocator, args: []const []const u8, stdout: std.fs.File.Writer) !void {
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_ = args;
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const self_exe_path = try std.fs.selfExePathAlloc(gpa);
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const self_exe_path = try introspect.findZigExePath(gpa);
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defer gpa.free(self_exe_path);
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var zig_lib_directory = introspect.findZigLibDirFromSelfExe(gpa, self_exe_path) catch |err| {
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