make math.degreesToRadians and math.radiansToDegrees infer type from argument

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expikr 2024-03-15 07:31:02 -07:00 committed by GitHub
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@ -37,6 +37,12 @@ pub const sqrt2 = 1.414213562373095048801688724209698079;
/// 1/sqrt(2)
pub const sqrt1_2 = 0.707106781186547524400844362104849039;
/// pi/180.0
pub const rad_per_deg = 0.0174532925199432957692369076848861271344287188854172545609719144;
/// 180.0/pi
pub const deg_per_rad = 57.295779513082320876798154814105170332405472466564321549160243861;
pub const floatExponentBits = @import("math/float.zig").floatExponentBits;
pub const floatMantissaBits = @import("math/float.zig").floatMantissaBits;
pub const floatFractionalBits = @import("math/float.zig").floatFractionalBits;
@ -293,32 +299,68 @@ pub inline fn tan(value: anytype) @TypeOf(value) {
return @tan(value);
}
/// Converts an angle in radians to degrees. T must be a float type.
pub fn radiansToDegrees(comptime T: type, angle_in_radians: T) T {
if (@typeInfo(T) != .Float and @typeInfo(T) != .ComptimeFloat)
@compileError("T must be a float type");
return angle_in_radians * 180.0 / pi;
/// Converts an angle in radians to degrees. T must be a float or comptime number or a vector of floats.
pub fn radiansToDegrees(ang: anytype) if (@TypeOf(ang) == comptime_int) comptime_float else @TypeOf(ang) {
const T = @TypeOf(ang);
switch (@typeInfo(T)) {
.Float, .ComptimeFloat, .ComptimeInt => return ang * deg_per_rad,
.Vector => |V| if (@typeInfo(V.child) == .Float) return ang * @as(T, @splat(deg_per_rad)),
else => {},
}
@compileError("Input must be float or a comptime number, or a vector of floats.");
}
test "radiansToDegrees" {
try std.testing.expectApproxEqAbs(@as(f32, 0), radiansToDegrees(f32, 0), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 90), radiansToDegrees(f32, pi / 2.0), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -45), radiansToDegrees(f32, -pi / 4.0), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 180), radiansToDegrees(f32, pi), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 360), radiansToDegrees(f32, 2.0 * pi), 1e-6);
const zero: f32 = 0;
const half_pi: f32 = pi / 2.0;
const neg_quart_pi: f32 = -pi / 4.0;
const one_pi: f32 = pi;
const two_pi: f32 = 2.0 * pi;
try std.testing.expectApproxEqAbs(@as(f32, 0), radiansToDegrees(zero), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 90), radiansToDegrees(half_pi), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -45), radiansToDegrees(neg_quart_pi), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 180), radiansToDegrees(one_pi), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 360), radiansToDegrees(two_pi), 1e-6);
const result = radiansToDegrees(@Vector(4, f32){
half_pi,
neg_quart_pi,
one_pi,
two_pi,
});
try std.testing.expectApproxEqAbs(@as(f32, 90), result[0], 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -45), result[1], 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 180), result[2], 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 360), result[3], 1e-6);
}
/// Converts an angle in degrees to radians. T must be a float type.
pub fn degreesToRadians(comptime T: type, angle_in_degrees: T) T {
if (@typeInfo(T) != .Float and @typeInfo(T) != .ComptimeFloat)
@compileError("T must be a float type");
return angle_in_degrees * pi / 180.0;
/// Converts an angle in degrees to radians. T must be a float or comptime number or a vector of floats.
pub fn degreesToRadians(ang: anytype) if (@TypeOf(ang) == comptime_int) comptime_float else @TypeOf(ang) {
const T = @TypeOf(ang);
switch (@typeInfo(T)) {
.Float, .ComptimeFloat, .ComptimeInt => return ang * rad_per_deg,
.Vector => |V| if (@typeInfo(V.child) == .Float) return ang * @as(T, @splat(rad_per_deg)),
else => {},
}
@compileError("Input must be float or a comptime number, or a vector of floats.");
}
test "degreesToRadians" {
try std.testing.expectApproxEqAbs(@as(f32, pi / 2.0), degreesToRadians(f32, 90), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -3 * pi / 2.0), degreesToRadians(f32, -270), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 2 * pi), degreesToRadians(f32, 360), 1e-6);
const ninety: f32 = 90;
const neg_two_seventy: f32 = -270;
const three_sixty: f32 = 360;
try std.testing.expectApproxEqAbs(@as(f32, pi / 2.0), degreesToRadians(ninety), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -3 * pi / 2.0), degreesToRadians(neg_two_seventy), 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 2 * pi), degreesToRadians(three_sixty), 1e-6);
const result = degreesToRadians(@Vector(3, f32){
ninety,
neg_two_seventy,
three_sixty,
});
try std.testing.expectApproxEqAbs(@as(f32, pi / 2.0), result[0], 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, -3 * pi / 2.0), result[1], 1e-6);
try std.testing.expectApproxEqAbs(@as(f32, 2 * pi), result[2], 1e-6);
}
/// Base-e exponential function on a floating point number.