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Add __aeabi_mem{cmp,clr,set,cpy,move} to compiler-rt
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@ -82,6 +82,26 @@ comptime {
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@export("__aeabi_uldivmod", __aeabi_uldivmod, linkage);
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@export("__aeabi_uidivmod", __aeabi_uidivmod, linkage);
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@export("__aeabi_uidiv", __udivsi3, linkage);
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@export("__aeabi_memcpy", __aeabi_memcpy, linkage);
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@export("__aeabi_memcpy4", __aeabi_memcpy, linkage);
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@export("__aeabi_memcpy8", __aeabi_memcpy, linkage);
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@export("__aeabi_memmove", __aeabi_memmove, linkage);
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@export("__aeabi_memmove4", __aeabi_memmove, linkage);
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@export("__aeabi_memmove8", __aeabi_memmove, linkage);
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@export("__aeabi_memset", __aeabi_memset, linkage);
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@export("__aeabi_memset4", __aeabi_memset, linkage);
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@export("__aeabi_memset8", __aeabi_memset, linkage);
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@export("__aeabi_memclr", __aeabi_memclr, linkage);
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@export("__aeabi_memclr4", __aeabi_memclr, linkage);
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@export("__aeabi_memclr8", __aeabi_memclr, linkage);
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@export("__aeabi_memcmp", __aeabi_memcmp, linkage);
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@export("__aeabi_memcmp4", __aeabi_memcmp, linkage);
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@export("__aeabi_memcmp8", __aeabi_memcmp, linkage);
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}
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if (builtin.os == builtin.Os.windows) {
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switch (builtin.arch) {
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@ -187,6 +207,17 @@ const is_arm_arch = switch (builtin.arch) {
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else => false,
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};
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const is_arm_32 = is_arm_arch and !is_arm_64;
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const use_thumb_1 = is_arm_32 and switch (builtin.arch.arm) {
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builtin.Arch.Arm32.v6,
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builtin.Arch.Arm32.v6m,
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builtin.Arch.Arm32.v6k,
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builtin.Arch.Arm32.v6t2,
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=> true,
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else => false,
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};
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nakedcc fn __aeabi_uidivmod() void {
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@setRuntimeSafety(false);
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asm volatile (
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@ -203,6 +234,96 @@ nakedcc fn __aeabi_uidivmod() void {
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);
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}
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nakedcc fn __aeabi_memcpy() noreturn {
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@setRuntimeSafety(false);
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if (use_thumb_1) {
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asm volatile (
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\\ push {r7, lr}
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\\ bl memcpy
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\\ pop {r7, pc}
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);
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} else {
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asm volatile (
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\\ b memcpy
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);
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}
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unreachable;
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}
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nakedcc fn __aeabi_memmove() noreturn {
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@setRuntimeSafety(false);
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if (use_thumb_1) {
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asm volatile (
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\\ push {r7, lr}
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\\ bl memmove
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\\ pop {r7, pc}
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);
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} else {
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asm volatile (
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\\ b memmove
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);
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}
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unreachable;
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}
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nakedcc fn __aeabi_memset() noreturn {
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@setRuntimeSafety(false);
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if (use_thumb_1) {
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asm volatile (
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\\ mov r3, r1
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\\ mov r1, r2
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\\ mov r2, r3
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\\ push {r7, lr}
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\\ b memset
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\\ pop {r7, pc}
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);
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} else {
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asm volatile (
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\\ mov r3, r1
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\\ mov r1, r2
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\\ mov r2, r3
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\\ b memset
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);
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}
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unreachable;
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}
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nakedcc fn __aeabi_memclr() noreturn {
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@setRuntimeSafety(false);
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if (use_thumb_1) {
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asm volatile (
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\\ mov r2, r1
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\\ movs r1, #0
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\\ push {r7, lr}
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\\ bl memset
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\\ pop {r7, pc}
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);
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} else {
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asm volatile (
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\\ mov r2, r1
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\\ movs r1, #0
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\\ b memset
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);
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}
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unreachable;
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}
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nakedcc fn __aeabi_memcmp() noreturn {
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@setRuntimeSafety(false);
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if (use_thumb_1) {
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asm volatile (
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\\ push {r7, lr}
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\\ bl memcmp
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\\ pop {r7, pc}
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);
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} else {
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asm volatile (
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\\ b memcmp
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);
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}
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unreachable;
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}
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// _chkstk (_alloca) routine - probe stack between %esp and (%esp-%eax) in 4k increments,
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// then decrement %esp by %eax. Preserves all registers except %esp and flags.
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// This routine is windows specific
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