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handle _fltused in compiler_rt
so we don't have to do an entire compilation unit for just this silly symbol
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@ -38,8 +38,6 @@ comptime {
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@export(&strncpy, .{ .name = "strncpy", .linkage = .strong });
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@export(&strcat, .{ .name = "strcat", .linkage = .strong });
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@export(&strncat, .{ .name = "strncat", .linkage = .strong });
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} else if (is_msvc) {
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@export(&_fltused, .{ .name = "_fltused", .linkage = .strong });
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}
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}
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@ -62,8 +60,6 @@ fn wasm_start() callconv(.C) void {
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_ = main(0, undefined);
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}
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var _fltused: c_int = 1;
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fn strcpy(dest: [*:0]u8, src: [*:0]const u8) callconv(.C) [*:0]u8 {
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var i: usize = 0;
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while (src[i] != 0) : (i += 1) {
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@ -1,6 +1,7 @@
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const builtin = @import("builtin");
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const common = @import("compiler_rt/common.zig");
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pub const panic = @import("compiler_rt/common.zig").panic;
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pub const panic = common.panic;
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comptime {
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// Integer routines
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@ -236,4 +237,10 @@ comptime {
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_ = @import("compiler_rt/bcmp.zig");
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_ = @import("compiler_rt/ssp.zig");
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}
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if (!builtin.link_libc and builtin.abi == .msvc) {
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@export(&_fltused, .{ .name = "_fltused", .linkage = common.linkage, .visibility = common.visibility });
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}
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}
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var _fltused: c_int = 1;
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