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std: make math.clamp work for common uses, remove automatic bounds swapping
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@ -313,10 +313,9 @@ test "math.max" {
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testing.expect(max(@as(i32, -1), @as(i32, 2)) == 2);
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}
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pub fn clamp(clamped_val: var, bound_1: var, bound_2: var) Min(@TypeOf(bound_1), @TypeOf(bound_2)) {
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const upper_bound = max(bound_1, bound_2);
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const lower_bound = min(bound_1, bound_2);
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return min(upper_bound, max(clamped_val, lower_bound));
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pub fn clamp(val: var, lower: var, upper: var) @TypeOf(val, lower, upper) {
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assert(lower <= upper);
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return max(lower, min(val, upper));
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}
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test "math.clamp" {
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// Within range
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@ -326,10 +325,13 @@ test "math.clamp" {
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// Above
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testing.expect(std.math.clamp(@as(i32, 8), @as(i32, -4), @as(i32, 7)) == 7);
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// Reverse
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testing.expect(std.math.clamp(@as(i32, -1), @as(i32, 7), @as(i32, -4)) == -1);
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testing.expect(std.math.clamp(@as(i32, -5), @as(i32, 7), @as(i32, -4)) == -4);
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testing.expect(std.math.clamp(@as(i32, 8), @as(i32, 7), @as(i32, -4)) == 7);
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// Floating point
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testing.expect(std.math.clamp(@as(f32, 1.1), @as(f32, 0.0), @as(f32, 1.0)) == 1.0);
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testing.expect(std.math.clamp(@as(f32, -127.5), @as(f32, -200), @as(f32, -100)) == -127.5);
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// Mix of comptime and non-comptime
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var i: i32 = 1;
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testing.expect(std.math.clamp(i, 0, 1) == 1);
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}
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pub fn mul(comptime T: type, a: T, b: T) (error{Overflow}!T) {
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