std: Implement progress for Windows

Use the Win32 API instead of using the VT escape sequences.
This commit is contained in:
LemonBoy 2020-04-22 12:58:02 +02:00
parent 395b530387
commit 155e631aa6
2 changed files with 52 additions and 7 deletions

View File

@ -83,6 +83,9 @@ pub extern "kernel32" fn GetCommandLineA() callconv(.Stdcall) LPSTR;
pub extern "kernel32" fn GetConsoleMode(in_hConsoleHandle: HANDLE, out_lpMode: *DWORD) callconv(.Stdcall) BOOL;
pub extern "kernel32" fn GetConsoleScreenBufferInfo(hConsoleOutput: HANDLE, lpConsoleScreenBufferInfo: *CONSOLE_SCREEN_BUFFER_INFO) callconv(.Stdcall) BOOL;
pub extern "kernel32" fn FillConsoleOutputCharacterA(hConsoleOutput: HANDLE, cCharacter: TCHAR, nLength: DWORD, dwWriteCoord: COORD, lpNumberOfCharsWritten: LPDWORD) callconv(.Stdcall) BOOL;
pub extern "kernel32" fn FillConsoleOutputAttribute(hConsoleOutput: HANDLE, wAttribute: WORD, nLength: DWORD, dwWriteCoord: COORD, lpNumberOfAttrsWritten: LPDWORD) callconv(.Stdcall) BOOL;
pub extern "kernel32" fn SetConsoleCursorPosition(hConsoleOutput: HANDLE, dwCursorPosition: COORD) callconv(.Stdcall) BOOL;
pub extern "kernel32" fn GetCurrentDirectoryW(nBufferLength: DWORD, lpBuffer: ?[*]WCHAR) callconv(.Stdcall) DWORD;

View File

@ -1,4 +1,5 @@
const std = @import("std");
const windows = std.os.windows;
const testing = std.testing;
const assert = std.debug.assert;
@ -99,7 +100,12 @@ pub const Progress = struct {
/// API to return Progress rather than accept it as a parameter.
pub fn start(self: *Progress, name: []const u8, estimated_total_items: ?usize) !*Node {
const stderr = std.io.getStdErr();
self.terminal = if (stderr.supportsAnsiEscapeCodes()) stderr else null;
self.terminal = null;
if (stderr.supportsAnsiEscapeCodes()) {
self.terminal = stderr;
} else if (std.builtin.os.tag == .windows and stderr.isTty()) {
self.terminal = stderr;
}
self.root = Node{
.context = self,
.parent = null,
@ -129,12 +135,48 @@ pub const Progress = struct {
const prev_columns_written = self.columns_written;
var end: usize = 0;
if (self.columns_written > 0) {
// restore cursor position
end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[{}D", .{self.columns_written}) catch unreachable).len;
self.columns_written = 0;
// restore the cursor position by moving the cursor
// `columns_written` cells to the left, then clear the rest of the
// line
if (std.builtin.os.tag != .windows) {
end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[{}D", .{self.columns_written}) catch unreachable).len;
end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[0K", .{}) catch unreachable).len;
} else {
var info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
if (windows.kernel32.GetConsoleScreenBufferInfo(file.handle, &info) != windows.TRUE)
unreachable;
// clear rest of line
end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[0K", .{}) catch unreachable).len;
var cursor_pos = windows.COORD{
.X = info.dwCursorPosition.X - @intCast(windows.SHORT, self.columns_written),
.Y = info.dwCursorPosition.Y,
};
if (cursor_pos.X < 0)
cursor_pos.X = 0;
const fill_chars = @intCast(windows.DWORD, info.dwSize.X - cursor_pos.X);
var written: windows.DWORD = undefined;
if (windows.kernel32.FillConsoleOutputAttribute(
file.handle,
info.wAttributes,
fill_chars,
cursor_pos,
&written,
) != windows.TRUE) unreachable;
if (windows.kernel32.FillConsoleOutputCharacterA(
file.handle,
' ',
fill_chars,
cursor_pos,
&written,
) != windows.TRUE) unreachable;
if (windows.kernel32.SetConsoleCursorPosition(file.handle, cursor_pos) != windows.TRUE)
unreachable;
}
self.columns_written = 0;
}
if (!self.done) {
@ -195,7 +237,7 @@ pub const Progress = struct {
end.* = self.output_buffer.len;
},
}
const bytes_needed_for_esc_codes_at_end = 11;
const bytes_needed_for_esc_codes_at_end = if (std.builtin.os.tag == .windows) 0 else 11;
const max_end = self.output_buffer.len - bytes_needed_for_esc_codes_at_end;
if (end.* > max_end) {
const suffix = "...";