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std: Implement progress for Windows
Use the Win32 API instead of using the VT escape sequences.
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@ -83,6 +83,9 @@ pub extern "kernel32" fn GetCommandLineA() callconv(.Stdcall) LPSTR;
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pub extern "kernel32" fn GetConsoleMode(in_hConsoleHandle: HANDLE, out_lpMode: *DWORD) callconv(.Stdcall) BOOL;
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pub extern "kernel32" fn GetConsoleScreenBufferInfo(hConsoleOutput: HANDLE, lpConsoleScreenBufferInfo: *CONSOLE_SCREEN_BUFFER_INFO) callconv(.Stdcall) BOOL;
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pub extern "kernel32" fn FillConsoleOutputCharacterA(hConsoleOutput: HANDLE, cCharacter: TCHAR, nLength: DWORD, dwWriteCoord: COORD, lpNumberOfCharsWritten: LPDWORD) callconv(.Stdcall) BOOL;
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pub extern "kernel32" fn FillConsoleOutputAttribute(hConsoleOutput: HANDLE, wAttribute: WORD, nLength: DWORD, dwWriteCoord: COORD, lpNumberOfAttrsWritten: LPDWORD) callconv(.Stdcall) BOOL;
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pub extern "kernel32" fn SetConsoleCursorPosition(hConsoleOutput: HANDLE, dwCursorPosition: COORD) callconv(.Stdcall) BOOL;
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pub extern "kernel32" fn GetCurrentDirectoryW(nBufferLength: DWORD, lpBuffer: ?[*]WCHAR) callconv(.Stdcall) DWORD;
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@ -1,4 +1,5 @@
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const std = @import("std");
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const windows = std.os.windows;
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const testing = std.testing;
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const assert = std.debug.assert;
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@ -99,7 +100,12 @@ pub const Progress = struct {
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/// API to return Progress rather than accept it as a parameter.
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pub fn start(self: *Progress, name: []const u8, estimated_total_items: ?usize) !*Node {
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const stderr = std.io.getStdErr();
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self.terminal = if (stderr.supportsAnsiEscapeCodes()) stderr else null;
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self.terminal = null;
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if (stderr.supportsAnsiEscapeCodes()) {
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self.terminal = stderr;
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} else if (std.builtin.os.tag == .windows and stderr.isTty()) {
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self.terminal = stderr;
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}
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self.root = Node{
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.context = self,
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.parent = null,
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@ -129,12 +135,48 @@ pub const Progress = struct {
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const prev_columns_written = self.columns_written;
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var end: usize = 0;
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if (self.columns_written > 0) {
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// restore cursor position
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end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[{}D", .{self.columns_written}) catch unreachable).len;
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self.columns_written = 0;
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// restore the cursor position by moving the cursor
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// `columns_written` cells to the left, then clear the rest of the
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// line
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if (std.builtin.os.tag != .windows) {
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end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[{}D", .{self.columns_written}) catch unreachable).len;
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end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[0K", .{}) catch unreachable).len;
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} else {
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var info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
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if (windows.kernel32.GetConsoleScreenBufferInfo(file.handle, &info) != windows.TRUE)
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unreachable;
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// clear rest of line
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end += (std.fmt.bufPrint(self.output_buffer[end..], "\x1b[0K", .{}) catch unreachable).len;
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var cursor_pos = windows.COORD{
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.X = info.dwCursorPosition.X - @intCast(windows.SHORT, self.columns_written),
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.Y = info.dwCursorPosition.Y,
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};
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if (cursor_pos.X < 0)
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cursor_pos.X = 0;
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const fill_chars = @intCast(windows.DWORD, info.dwSize.X - cursor_pos.X);
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var written: windows.DWORD = undefined;
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if (windows.kernel32.FillConsoleOutputAttribute(
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file.handle,
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info.wAttributes,
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fill_chars,
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cursor_pos,
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&written,
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) != windows.TRUE) unreachable;
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if (windows.kernel32.FillConsoleOutputCharacterA(
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file.handle,
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' ',
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fill_chars,
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cursor_pos,
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&written,
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) != windows.TRUE) unreachable;
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if (windows.kernel32.SetConsoleCursorPosition(file.handle, cursor_pos) != windows.TRUE)
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unreachable;
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}
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self.columns_written = 0;
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}
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if (!self.done) {
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@ -195,7 +237,7 @@ pub const Progress = struct {
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end.* = self.output_buffer.len;
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},
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}
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const bytes_needed_for_esc_codes_at_end = 11;
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const bytes_needed_for_esc_codes_at_end = if (std.builtin.os.tag == .windows) 0 else 11;
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const max_end = self.output_buffer.len - bytes_needed_for_esc_codes_at_end;
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if (end.* > max_end) {
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const suffix = "...";
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