2022-03-14 19:41:28 +00:00
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const std = @import("std");
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const builtin = @import("builtin");
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const os = @import("../os.zig");
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const system = os.system;
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const errno = system.getErrno;
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const fd_t = system.fd_t;
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const mode_t = system.mode_t;
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const pid_t = system.pid_t;
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const unexpectedErrno = os.unexpectedErrno;
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const UnexpectedError = os.UnexpectedError;
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const toPosixPath = os.toPosixPath;
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const WaitPidResult = os.WaitPidResult;
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pub usingnamespace posix_spawn;
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pub const Error = error{
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SystemResources,
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InvalidFileDescriptor,
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NameTooLong,
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TooBig,
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PermissionDenied,
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InputOutput,
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FileSystem,
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FileNotFound,
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InvalidExe,
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NotDir,
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FileBusy,
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/// Returned when the child fails to execute either in the pre-exec() initialization step, or
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/// when exec(3) is invoked.
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ChildExecFailed,
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} || UnexpectedError;
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const posix_spawn = if (builtin.target.isDarwin()) struct {
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pub const Attr = struct {
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attr: system.posix_spawnattr_t,
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pub fn init() Error!Attr {
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var attr: system.posix_spawnattr_t = undefined;
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switch (errno(system.posix_spawnattr_init(&attr))) {
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.SUCCESS => return Attr{ .attr = attr },
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn deinit(self: *Attr) void {
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2022-09-28 16:51:33 +00:00
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defer self.* = undefined;
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switch (errno(system.posix_spawnattr_destroy(&self.attr))) {
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.SUCCESS => return,
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.INVAL => unreachable, // Invalid parameters.
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else => unreachable,
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}
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2022-03-14 19:41:28 +00:00
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}
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pub fn get(self: Attr) Error!u16 {
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var flags: c_short = undefined;
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switch (errno(system.posix_spawnattr_getflags(&self.attr, &flags))) {
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.SUCCESS => return @bitCast(u16, flags),
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn set(self: *Attr, flags: u16) Error!void {
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switch (errno(system.posix_spawnattr_setflags(&self.attr, @bitCast(c_short, flags)))) {
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.SUCCESS => return,
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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};
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pub const Actions = struct {
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actions: system.posix_spawn_file_actions_t,
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pub fn init() Error!Actions {
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var actions: system.posix_spawn_file_actions_t = undefined;
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switch (errno(system.posix_spawn_file_actions_init(&actions))) {
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.SUCCESS => return Actions{ .actions = actions },
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn deinit(self: *Actions) void {
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2022-09-28 16:51:33 +00:00
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defer self.* = undefined;
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switch (errno(system.posix_spawn_file_actions_destroy(&self.actions))) {
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.SUCCESS => return,
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.INVAL => unreachable, // Invalid parameters.
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else => unreachable,
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}
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2022-03-14 19:41:28 +00:00
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}
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pub fn open(self: *Actions, fd: fd_t, path: []const u8, flags: u32, mode: mode_t) Error!void {
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const posix_path = try toPosixPath(path);
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return self.openZ(fd, &posix_path, flags, mode);
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}
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pub fn openZ(self: *Actions, fd: fd_t, path: [*:0]const u8, flags: u32, mode: mode_t) Error!void {
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switch (errno(system.posix_spawn_file_actions_addopen(&self.actions, fd, path, @bitCast(c_int, flags), mode))) {
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.SUCCESS => return,
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.BADF => return error.InvalidFileDescriptor,
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.NOMEM => return error.SystemResources,
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.NAMETOOLONG => return error.NameTooLong,
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.INVAL => unreachable, // the value of file actions is invalid
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn close(self: *Actions, fd: fd_t) Error!void {
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switch (errno(system.posix_spawn_file_actions_addclose(&self.actions, fd))) {
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.SUCCESS => return,
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.BADF => return error.InvalidFileDescriptor,
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable, // the value of file actions is invalid
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.NAMETOOLONG => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn dup2(self: *Actions, fd: fd_t, newfd: fd_t) Error!void {
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switch (errno(system.posix_spawn_file_actions_adddup2(&self.actions, fd, newfd))) {
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.SUCCESS => return,
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.BADF => return error.InvalidFileDescriptor,
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable, // the value of file actions is invalid
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.NAMETOOLONG => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn inherit(self: *Actions, fd: fd_t) Error!void {
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switch (errno(system.posix_spawn_file_actions_addinherit_np(&self.actions, fd))) {
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.SUCCESS => return,
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.BADF => return error.InvalidFileDescriptor,
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable, // the value of file actions is invalid
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.NAMETOOLONG => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn chdir(self: *Actions, path: []const u8) Error!void {
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const posix_path = try toPosixPath(path);
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return self.chdirZ(&posix_path);
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}
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pub fn chdirZ(self: *Actions, path: [*:0]const u8) Error!void {
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switch (errno(system.posix_spawn_file_actions_addchdir_np(&self.actions, path))) {
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.SUCCESS => return,
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.NOMEM => return error.SystemResources,
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.NAMETOOLONG => return error.NameTooLong,
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.BADF => unreachable,
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.INVAL => unreachable, // the value of file actions is invalid
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn fchdir(self: *Actions, fd: fd_t) Error!void {
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switch (errno(system.posix_spawn_file_actions_addfchdir_np(&self.actions, fd))) {
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.SUCCESS => return,
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.BADF => return error.InvalidFileDescriptor,
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.NOMEM => return error.SystemResources,
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.INVAL => unreachable, // the value of file actions is invalid
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.NAMETOOLONG => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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};
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pub fn spawn(
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path: []const u8,
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actions: ?Actions,
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attr: ?Attr,
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argv: [*:null]?[*:0]const u8,
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envp: [*:null]?[*:0]const u8,
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) Error!pid_t {
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const posix_path = try toPosixPath(path);
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return spawnZ(&posix_path, actions, attr, argv, envp);
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}
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pub fn spawnZ(
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path: [*:0]const u8,
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actions: ?Actions,
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attr: ?Attr,
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argv: [*:null]?[*:0]const u8,
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envp: [*:null]?[*:0]const u8,
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) Error!pid_t {
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var pid: pid_t = undefined;
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switch (errno(system.posix_spawn(
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&pid,
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path,
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if (actions) |a| &a.actions else null,
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if (attr) |a| &a.attr else null,
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argv,
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envp,
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))) {
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.SUCCESS => return pid,
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.@"2BIG" => return error.TooBig,
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.NOMEM => return error.SystemResources,
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.BADF => return error.InvalidFileDescriptor,
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.ACCES => return error.PermissionDenied,
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.IO => return error.InputOutput,
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.LOOP => return error.FileSystem,
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.NAMETOOLONG => return error.NameTooLong,
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.NOENT => return error.FileNotFound,
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.NOEXEC => return error.InvalidExe,
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.NOTDIR => return error.NotDir,
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.TXTBSY => return error.FileBusy,
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.BADARCH => return error.InvalidExe,
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.BADEXEC => return error.InvalidExe,
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.FAULT => unreachable,
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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pub fn spawnp(
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file: []const u8,
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actions: ?Actions,
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attr: ?Attr,
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argv: [*:null]?[*:0]const u8,
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envp: [*:null]?[*:0]const u8,
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) Error!pid_t {
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const posix_file = try toPosixPath(file);
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return spawnpZ(&posix_file, actions, attr, argv, envp);
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}
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pub fn spawnpZ(
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file: [*:0]const u8,
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actions: ?Actions,
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attr: ?Attr,
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argv: [*:null]?[*:0]const u8,
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envp: [*:null]?[*:0]const u8,
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) Error!pid_t {
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var pid: pid_t = undefined;
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switch (errno(system.posix_spawnp(
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&pid,
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file,
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if (actions) |a| &a.actions else null,
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if (attr) |a| &a.attr else null,
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argv,
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envp,
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))) {
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.SUCCESS => return pid,
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.@"2BIG" => return error.TooBig,
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.NOMEM => return error.SystemResources,
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.BADF => return error.InvalidFileDescriptor,
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.ACCES => return error.PermissionDenied,
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.IO => return error.InputOutput,
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.LOOP => return error.FileSystem,
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.NAMETOOLONG => return error.NameTooLong,
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.NOENT => return error.FileNotFound,
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.NOEXEC => return error.InvalidExe,
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.NOTDIR => return error.NotDir,
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.TXTBSY => return error.FileBusy,
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.BADARCH => return error.InvalidExe,
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.BADEXEC => return error.InvalidExe,
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.FAULT => unreachable,
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.INVAL => unreachable,
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else => |err| return unexpectedErrno(err),
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}
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}
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/// Use this version of the `waitpid` wrapper if you spawned your child process using `posix_spawn`
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/// or `posix_spawnp` syscalls.
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/// See also `std.os.waitpid` for an alternative if your child process was spawned via `fork` and
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/// `execve` method.
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pub fn waitpid(pid: pid_t, flags: u32) Error!WaitPidResult {
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const Status = if (builtin.link_libc) c_int else u32;
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var status: Status = undefined;
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while (true) {
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const rc = system.waitpid(pid, &status, if (builtin.link_libc) @intCast(c_int, flags) else flags);
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switch (errno(rc)) {
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.SUCCESS => return WaitPidResult{
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.pid = @intCast(pid_t, rc),
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.status = @bitCast(u32, status),
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},
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.INTR => continue,
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.CHILD => return error.ChildExecFailed,
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.INVAL => unreachable, // Invalid flags.
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else => unreachable,
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}
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}
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}
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} else struct {};
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