godot/platform/x11
Rémi Verschelde db49f35ab8 SCons: Fix usage of LD when we meant LINK
Also made LINK and CXXFLAGS configurable as command line options.
Note that LINK currently expects the *compiler* that will be used
for linking and will call its configured linker behind the scenes
(so g++, clang++, etc., not ld.gold). See #15364 for details.
2018-01-05 20:37:45 +01:00
..
export Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
context_gl_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
context_gl_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
detect.py SCons: Fix usage of LD when we meant LINK 2018-01-05 20:37:45 +01:00
godot_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad_linux.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
joypad_linux.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
key_mapping_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
key_mapping_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp X11: Add missing return in OS_X11::initialize(). 2018-01-05 12:11:45 +01:00
os_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
platform_config.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
power_x11.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
power_x11.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
SCsub Rename the debug symbol files to .debugsymbols 2017-12-16 13:55:04 +01:00