.. |
condition_variable.h
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
keyboard.cpp
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Add const references detected by clang-tidy
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2023-12-16 13:36:44 -05:00 |
keyboard.h
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Add missing YEN, SECTION and OPENURL names to keycode mappings
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2023-08-28 03:37:22 -03:00 |
main_loop.cpp
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Merge pull request #70771 from kleonc/main-loop-set-after-resolved
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2023-07-12 17:15:59 +02:00 |
main_loop.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
memory.cpp
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[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-11 19:45:49 +02:00 |
memory.h
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[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-11 19:45:49 +02:00 |
midi_driver.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
midi_driver.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mutex.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
mutex.h
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
os.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
os.h
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Improve engine startup/shutdown benchmarks
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2023-12-08 12:53:04 +01:00 |
pool_allocator.cpp
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[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-11 19:45:49 +02:00 |
pool_allocator.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
rw_lock.h
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
semaphore.h
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
spin_lock.h
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Add missing thread safety to PagedAllocator
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2023-05-08 18:38:56 +02:00 |
thread_safe.cpp
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Allow threads to mark themselves as safe for nodes
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2023-05-24 00:22:58 +02:00 |
thread_safe.h
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Allow threads to mark themselves as safe for nodes
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2023-05-24 00:22:58 +02:00 |
thread.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
thread.h
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
time_enums.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
time.cpp
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Display BitField[Enum] in docs to distinguish from Enum
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2023-06-15 17:23:02 +03:00 |
time.h
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Display BitField[Enum] in docs to distinguish from Enum
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2023-06-15 17:23:02 +03:00 |