godot/servers/audio/effects
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
audio_effect_amplify.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_amplify.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_capture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_capture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_chorus.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_chorus.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_compressor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_compressor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_delay.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio_effect_delay.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_distortion.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_distortion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_eq.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_eq.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_filter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_filter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_limiter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_limiter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_phaser.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_phaser.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_pitch_shift.cpp Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 2022-03-02 00:11:33 +01:00
audio_effect_pitch_shift.h Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 2022-03-02 00:11:33 +01:00
audio_effect_record.cpp Remove last editor code dependencies in template build 2022-03-28 21:13:01 +02:00
audio_effect_record.h Remove last editor code dependencies in template build 2022-03-28 21:13:01 +02:00
audio_effect_reverb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_reverb.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_spectrum_analyzer.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_spectrum_analyzer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_stereo_enhance.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio_effect_stereo_enhance.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
audio_stream_generator.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
audio_stream_generator.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
eq.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
eq.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
reverb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
reverb.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00