godot/platform
Raul Santos efe5f988e0
[Android] Check if keyStore path is empty
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
2024-08-28 17:24:54 +02:00
..
android [Android] Check if keyStore path is empty 2024-08-28 17:24:54 +02:00
ios Merge pull request #90993 from darksylinc/matias-TheForge 2024-08-22 00:38:22 +02:00
linuxbsd Merge pull request #90993 from darksylinc/matias-TheForge 2024-08-22 00:38:22 +02:00
macos Merge pull request #90993 from darksylinc/matias-TheForge 2024-08-22 00:38:22 +02:00
web Merge pull request #90352 from Faless/web/serve_fix_browser_order 2024-08-19 14:33:26 +02:00
windows Merge pull request #90993 from darksylinc/matias-TheForge 2024-08-22 00:38:22 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00