godot/scene/gui/check_button.cpp
bruvzg 99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00

120 lines
4.8 KiB
C++

/*************************************************************************/
/* check_button.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "check_button.h"
#include "core/string/print_string.h"
#include "servers/rendering_server.h"
Size2 CheckButton::get_icon_size() const {
Ref<Texture2D> on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on");
Ref<Texture2D> off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off");
Size2 tex_size = Size2(0, 0);
if (!on.is_null()) {
tex_size = Size2(on->get_width(), on->get_height());
}
if (!off.is_null()) {
tex_size = Size2(MAX(tex_size.width, off->get_width()), MAX(tex_size.height, off->get_height()));
}
return tex_size;
}
Size2 CheckButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
Size2 tex_size = get_icon_size();
minsize.width += tex_size.width;
if (get_text().length() > 0) {
minsize.width += get_theme_constant("hseparation");
}
Ref<StyleBox> sb = get_theme_stylebox("normal");
minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM));
return minsize;
}
void CheckButton::_notification(int p_what) {
if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED)) {
if (is_layout_rtl()) {
_set_internal_margin(MARGIN_LEFT, get_icon_size().width);
_set_internal_margin(MARGIN_RIGHT, 0.f);
} else {
_set_internal_margin(MARGIN_LEFT, 0.f);
_set_internal_margin(MARGIN_RIGHT, get_icon_size().width);
}
} else if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
bool rtl = is_layout_rtl();
Ref<Texture2D> on;
if (rtl) {
on = Control::get_theme_icon(is_disabled() ? "on_disabled_mirrored" : "on_mirrored");
} else {
on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on");
}
Ref<Texture2D> off;
if (rtl) {
off = Control::get_theme_icon(is_disabled() ? "off_disabled_mirrored" : "off_mirrored");
} else {
off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off");
}
Ref<StyleBox> sb = get_theme_stylebox("normal");
Vector2 ofs;
Size2 tex_size = get_icon_size();
if (rtl) {
ofs.x = sb->get_margin(MARGIN_LEFT);
} else {
ofs.x = get_size().width - (tex_size.width + sb->get_margin(MARGIN_RIGHT));
}
ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant("check_vadjust");
if (is_pressed()) {
on->draw(ci, ofs);
} else {
off->draw(ci, ofs);
}
}
}
CheckButton::CheckButton() {
set_toggle_mode(true);
set_text_align(ALIGN_LEFT);
if (is_layout_rtl()) {
_set_internal_margin(MARGIN_LEFT, get_icon_size().width);
} else {
_set_internal_margin(MARGIN_RIGHT, get_icon_size().width);
}
}
CheckButton::~CheckButton() {
}