godot/doc
jfons ee702334a1 Rename get_parent_spatial() to get_parent_node3d()
Renames get_parent_spatial() to get_parent_node3d() and changes its
implementation. Before it was not returning a correct pointer if the
node wasn't added to a SceneTree. Now it uses the same implementation as
CanvasItem, which will be correct even for nodes outside a SceneTree.
2021-06-14 14:05:13 +02:00
..
classes Rename get_parent_spatial() to get_parent_node3d() 2021-06-14 14:05:13 +02:00
tools makerst: Fix generation of overridden properties in child classes 2021-04-06 17:26:18 +03:00
translations Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
Doxyfile
Makefile [HTML5] Add jsdoc2rst tool. 2021-02-26 11:33:59 +01:00