godot/scene
2022-04-17 17:26:05 +02:00
..
2d PathFollow2D and PathFollow3D: don't set offset to NaN 2022-04-17 17:26:05 +02:00
3d PathFollow2D and PathFollow3D: don't set offset to NaN 2022-04-17 17:26:05 +02:00
animation Discontinue exp map in blending 2022-04-17 04:34:28 +09:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gui Add font_separator and related properties to PopupMenu 2022-04-13 23:46:35 -03:00
main Fix the Audio Listener 3D property not being grouped with 2D in Viewport 2022-04-16 02:22:58 +02:00
multiplayer Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
resources Merge pull request #60225 from YeldhamDev/popmenu_arrow_slim 2022-04-14 21:24:21 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Implement Animation Libraries 2022-04-11 12:51:54 +02:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00