godot/scene
Hugo Locurcio e85459dcd1
Add Cone and Cylinder shapes to FogVolume
This complements the existing Ellipsoid and Box local fog shapes.

This can be used to represent a light cone coming from a SpotLight.
2022-05-25 12:35:53 +02:00
..
2d Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
3d Add Cone and Cylinder shapes to FogVolume 2022-05-25 12:35:53 +02:00
animation Remove configuration warning from AnimationPlayer 2022-05-24 13:22:16 +01:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Merge pull request #60061 from monkeyman192/allow_treeitem_visible 2022-05-24 10:53:41 +02:00
main Add a new HashSet template 2022-05-20 22:40:38 +02:00
multiplayer Improve MultiplayerSynchronizer editor usability 2022-05-23 13:14:59 +02:00
resources Merge pull request #61355 from bruvzg/text_mesh_fix_fill_align 2022-05-25 01:16:42 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00