godot/scene/3d
2022-05-23 22:23:53 +02:00
..
area_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
area_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_listener_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_player_3d.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
audio_stream_player_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bone_attachment_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
bone_attachment_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
camera_3d.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
collision_object_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
collision_object_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
collision_polygon_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_polygon_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_shape_3d.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
collision_shape_3d.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
cpu_particles_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
cpu_particles_3d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
decal.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
decal.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
fog_volume.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
fog_volume.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_3d.cpp Tweak the GPUParticles3D Transform Align property hint for readability 2022-05-21 13:13:48 +02:00
gpu_particles_3d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gpu_particles_collision_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
gpu_particles_collision_3d.h Remove unused GPUParticlesCollisionHeightField3D.follow_camera_push_ratio property 2022-05-13 04:19:28 +02:00
importer_mesh_instance_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
joint_3d.cpp Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
label_3d.cpp [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials. 2022-05-23 18:15:34 +03:00
label_3d.h [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials. 2022-05-23 18:15:34 +03:00
light_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
light_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
lightmap_gi.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
lightmap_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
lightmap_probe.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_probe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
mesh_instance_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
mesh_instance_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
navigation_agent_3d.cpp Process NavigationAgent2D/3D avoidance on demand only 2022-05-20 23:47:10 +02:00
navigation_agent_3d.h Process NavigationAgent2D/3D avoidance on demand only 2022-05-20 23:47:10 +02:00
navigation_obstacle_3d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_3d.h Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_region_3d.cpp Disable threaded NavigationMesh bake on unsupported OS 2022-05-16 00:55:15 +02:00
navigation_region_3d.h Add ability to bake_navigation_mesh off thread. 2022-05-04 23:00:18 +02:00
node_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
node_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
occluder_instance_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
occluder_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
path_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
path_3d.h Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
physics_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
physics_body_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
position_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
position_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ray_cast_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reflection_probe.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
reflection_probe.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
remote_transform_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
skeleton_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
skeleton_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_ik_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
skeleton_ik_3d.h Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
soft_dynamic_body_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
soft_dynamic_body_3d.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
sprite_3d.cpp Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
sprite_3d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
vehicle_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
vehicle_body_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
velocity_tracker_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visible_on_screen_notifier_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
visible_on_screen_notifier_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visual_instance_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
visual_instance_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
voxel_gi.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
voxel_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
voxelizer.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
voxelizer.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
world_environment.cpp Make {call,set,notify}_group() immediate by default 2022-05-05 16:59:37 +02:00
world_environment.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_nodes.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
xr_nodes.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00