mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 22:23:07 +00:00
122 lines
4.4 KiB
C++
122 lines
4.4 KiB
C++
/*************************************************************************/
|
|
/* translation.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TRANSLATION_H
|
|
#define TRANSLATION_H
|
|
|
|
#include "core/resource.h"
|
|
|
|
class Translation : public Resource {
|
|
|
|
GDCLASS(Translation, Resource);
|
|
OBJ_SAVE_TYPE(Translation);
|
|
RES_BASE_EXTENSION("translation");
|
|
|
|
String locale;
|
|
Map<StringName, StringName> translation_map;
|
|
|
|
PoolVector<String> _get_message_list() const;
|
|
|
|
PoolVector<String> _get_messages() const;
|
|
void _set_messages(const PoolVector<String> &p_messages);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_locale(const String &p_locale);
|
|
_FORCE_INLINE_ String get_locale() const { return locale; }
|
|
|
|
void add_message(const StringName &p_src_text, const StringName &p_xlated_text);
|
|
virtual StringName get_message(const StringName &p_src_text) const; //overridable for other implementations
|
|
void erase_message(const StringName &p_src_text);
|
|
|
|
void get_message_list(List<StringName> *r_messages) const;
|
|
int get_message_count() const;
|
|
|
|
Translation();
|
|
};
|
|
|
|
class TranslationServer : public Object {
|
|
|
|
GDCLASS(TranslationServer, Object);
|
|
|
|
String locale;
|
|
String fallback;
|
|
|
|
Set<Ref<Translation> > translations;
|
|
Ref<Translation> tool_translation;
|
|
|
|
Map<String, String> locale_name_map;
|
|
|
|
bool enabled;
|
|
|
|
static TranslationServer *singleton;
|
|
bool _load_translations(const String &p_from);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
_FORCE_INLINE_ static TranslationServer *get_singleton() { return singleton; }
|
|
|
|
void set_enabled(bool p_enabled) { enabled = p_enabled; }
|
|
_FORCE_INLINE_ bool is_enabled() const { return enabled; }
|
|
|
|
void set_locale(const String &p_locale);
|
|
String get_locale() const;
|
|
|
|
String get_locale_name(const String &p_locale) const;
|
|
|
|
Array get_loaded_locales() const;
|
|
|
|
void add_translation(const Ref<Translation> &p_translation);
|
|
void remove_translation(const Ref<Translation> &p_translation);
|
|
|
|
StringName translate(const StringName &p_message) const;
|
|
|
|
static Vector<String> get_all_locales();
|
|
static Vector<String> get_all_locale_names();
|
|
static bool is_locale_valid(const String &p_locale);
|
|
static String standardize_locale(const String &p_locale);
|
|
|
|
void set_tool_translation(const Ref<Translation> &p_translation);
|
|
StringName tool_translate(const StringName &p_message) const;
|
|
|
|
void setup();
|
|
|
|
void clear();
|
|
|
|
void load_translations();
|
|
|
|
TranslationServer();
|
|
};
|
|
|
|
#endif // TRANSLATION_H
|