..
doc_classes
doc: Remove status from hardcoded version string
2018-02-27 13:40:49 +01:00
area_bullet.cpp
Improved code that handles collision shapes, fixes #21945
2018-10-06 16:50:10 +02:00
area_bullet.h
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
btRayShape.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
btRayShape.h
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
2018-02-19 20:59:57 +01:00
bullet_physics_server.cpp
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
bullet_physics_server.h
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
2018-11-16 08:49:26 -03:00
bullet_types_converter.cpp
Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
2018-09-27 16:33:52 +02:00
bullet_types_converter.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
bullet_utilities.h
Fix multi-statement macro call not being covered.
2018-10-08 12:31:28 +02:00
collision_object_bullet.cpp
Fix some undefined behaviour in Bullet module.
2018-11-16 14:20:09 +00:00
collision_object_bullet.h
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
cone_twist_joint_bullet.cpp
Fix build after c2a9cb34
2018-08-27 10:10:40 +02:00
cone_twist_joint_bullet.h
Improved 6DOF joint implementation, and removed useless function from cone joint
2018-08-15 18:14:32 +02:00
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
constraint_bullet.cpp
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
2018-02-05 18:54:07 +01:00
constraint_bullet.h
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
2018-02-05 18:54:07 +01:00
generic_6dof_joint_bullet.cpp
Added angular restitution
2018-11-13 09:24:00 +01:00
generic_6dof_joint_bullet.h
Improved 6DOF joint implementation, and removed useless function from cone joint
2018-08-15 18:14:32 +02:00
godot_collision_configuration.cpp
Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281
2018-09-22 09:42:19 +02:00
godot_collision_configuration.h
Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281
2018-09-22 09:42:19 +02:00
godot_collision_dispatcher.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
godot_collision_dispatcher.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
godot_motion_state.h
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
godot_ray_world_algorithm.cpp
Fix warnings about wrong member initialization order [-Wreorder]
2018-09-28 17:30:28 +02:00
godot_ray_world_algorithm.h
Fix inconsistencies and typos in argument names
2018-02-01 16:47:20 +01:00
godot_result_callbacks.cpp
Add more max-checking to physics queries
2018-11-26 18:15:58 +01:00
godot_result_callbacks.h
Fix warnings about wrong member initialization order [-Wreorder]
2018-09-28 17:30:28 +02:00
hinge_joint_bullet.cpp
Fix warnings about unhandled enum value in switch [-Wswitch]
2018-09-27 18:34:30 +02:00
hinge_joint_bullet.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
joint_bullet.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
joint_bullet.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
pin_joint_bullet.cpp
Fix build after c2a9cb34
2018-08-27 10:10:40 +02:00
pin_joint_bullet.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
register_types.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
register_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
rid_bullet.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
rigid_body_bullet.cpp
Improved algorithm that check collision
2018-11-22 09:03:21 +01:00
rigid_body_bullet.h
Improved algorithm that check collision
2018-11-22 09:03:21 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
shape_bullet.cpp
Improved code that handles collision shapes, fixes #21945
2018-10-06 16:50:10 +02:00
shape_bullet.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
shape_owner_bullet.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
shape_owner_bullet.h
Improved code that handles collision shapes, fixes #21945
2018-10-06 16:50:10 +02:00
slider_joint_bullet.cpp
Fix warnings about unhandled enum value in switch [-Wswitch]
2018-09-27 18:34:30 +02:00
slider_joint_bullet.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
soft_body_bullet.cpp
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
soft_body_bullet.h
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
space_bullet.cpp
Improved algorithm that check collision
2018-11-22 09:03:21 +01:00
space_bullet.h
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
2018-10-01 17:02:47 +02:00