mirror of
https://github.com/godotengine/godot.git
synced 2024-11-14 16:13:08 +00:00
105 lines
3.4 KiB
XML
105 lines
3.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
||
<class name="Texture2D" inherits="Texture" version="4.0">
|
||
<brief_description>
|
||
Texture for 2D and 3D.
|
||
</brief_description>
|
||
<description>
|
||
A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite2D] or GUI [Control].
|
||
Textures are often created by loading them from a file. See [method @GDScript.load].
|
||
[Texture2D] is a base for other resources. It cannot be used directly.
|
||
[b]Note:[/b] The maximum texture size is 16384×16384 pixels due to graphics hardware limitations. Larger textures may fail to import.
|
||
</description>
|
||
<tutorials>
|
||
</tutorials>
|
||
<methods>
|
||
<method name="draw" qualifiers="const">
|
||
<return type="void">
|
||
</return>
|
||
<argument index="0" name="canvas_item" type="RID">
|
||
</argument>
|
||
<argument index="1" name="position" type="Vector2">
|
||
</argument>
|
||
<argument index="2" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
|
||
</argument>
|
||
<argument index="3" name="transpose" type="bool" default="false">
|
||
</argument>
|
||
<description>
|
||
Draws the texture using a [CanvasItem] with the [RenderingServer] API at the specified [code]position[/code].
|
||
</description>
|
||
</method>
|
||
<method name="draw_rect" qualifiers="const">
|
||
<return type="void">
|
||
</return>
|
||
<argument index="0" name="canvas_item" type="RID">
|
||
</argument>
|
||
<argument index="1" name="rect" type="Rect2">
|
||
</argument>
|
||
<argument index="2" name="tile" type="bool">
|
||
</argument>
|
||
<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
|
||
</argument>
|
||
<argument index="4" name="transpose" type="bool" default="false">
|
||
</argument>
|
||
<description>
|
||
Draws the texture using a [CanvasItem] with the [RenderingServer] API.
|
||
</description>
|
||
</method>
|
||
<method name="draw_rect_region" qualifiers="const">
|
||
<return type="void">
|
||
</return>
|
||
<argument index="0" name="canvas_item" type="RID">
|
||
</argument>
|
||
<argument index="1" name="rect" type="Rect2">
|
||
</argument>
|
||
<argument index="2" name="src_rect" type="Rect2">
|
||
</argument>
|
||
<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )">
|
||
</argument>
|
||
<argument index="4" name="transpose" type="bool" default="false">
|
||
</argument>
|
||
<argument index="5" name="clip_uv" type="bool" default="true">
|
||
</argument>
|
||
<description>
|
||
Draws a part of the texture using a [CanvasItem] with the [RenderingServer] API.
|
||
</description>
|
||
</method>
|
||
<method name="get_height" qualifiers="const">
|
||
<return type="int">
|
||
</return>
|
||
<description>
|
||
Returns the texture height.
|
||
</description>
|
||
</method>
|
||
<method name="get_image" qualifiers="const">
|
||
<return type="Image">
|
||
</return>
|
||
<description>
|
||
Returns an [Image] that is a copy of data from this [Texture2D]. [Image]s can be accessed and manipulated directly.
|
||
</description>
|
||
</method>
|
||
<method name="get_size" qualifiers="const">
|
||
<return type="Vector2">
|
||
</return>
|
||
<description>
|
||
Returns the texture size.
|
||
</description>
|
||
</method>
|
||
<method name="get_width" qualifiers="const">
|
||
<return type="int">
|
||
</return>
|
||
<description>
|
||
Returns the texture width.
|
||
</description>
|
||
</method>
|
||
<method name="has_alpha" qualifiers="const">
|
||
<return type="bool">
|
||
</return>
|
||
<description>
|
||
Returns [code]true[/code] if this [Texture2D] has an alpha channel.
|
||
</description>
|
||
</method>
|
||
</methods>
|
||
<constants>
|
||
</constants>
|
||
</class>
|