godot/servers/xr/xr_hand_tracker.h
Malcolm Nixon e00e5c0386 Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00

132 lines
5.5 KiB
C++

/**************************************************************************/
/* xr_hand_tracker.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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#ifndef XR_HAND_TRACKER_H
#define XR_HAND_TRACKER_H
#include "servers/xr/xr_positional_tracker.h"
class XRHandTracker : public XRPositionalTracker {
GDCLASS(XRHandTracker, XRPositionalTracker);
_THREAD_SAFE_CLASS_
public:
enum HandTrackingSource {
HAND_TRACKING_SOURCE_UNKNOWN,
HAND_TRACKING_SOURCE_UNOBSTRUCTED,
HAND_TRACKING_SOURCE_CONTROLLER,
HAND_TRACKING_SOURCE_MAX
};
enum HandJoint {
HAND_JOINT_PALM,
HAND_JOINT_WRIST,
HAND_JOINT_THUMB_METACARPAL,
HAND_JOINT_THUMB_PHALANX_PROXIMAL,
HAND_JOINT_THUMB_PHALANX_DISTAL,
HAND_JOINT_THUMB_TIP,
HAND_JOINT_INDEX_FINGER_METACARPAL,
HAND_JOINT_INDEX_FINGER_PHALANX_PROXIMAL,
HAND_JOINT_INDEX_FINGER_PHALANX_INTERMEDIATE,
HAND_JOINT_INDEX_FINGER_PHALANX_DISTAL,
HAND_JOINT_INDEX_FINGER_TIP,
HAND_JOINT_MIDDLE_FINGER_METACARPAL,
HAND_JOINT_MIDDLE_FINGER_PHALANX_PROXIMAL,
HAND_JOINT_MIDDLE_FINGER_PHALANX_INTERMEDIATE,
HAND_JOINT_MIDDLE_FINGER_PHALANX_DISTAL,
HAND_JOINT_MIDDLE_FINGER_TIP,
HAND_JOINT_RING_FINGER_METACARPAL,
HAND_JOINT_RING_FINGER_PHALANX_PROXIMAL,
HAND_JOINT_RING_FINGER_PHALANX_INTERMEDIATE,
HAND_JOINT_RING_FINGER_PHALANX_DISTAL,
HAND_JOINT_RING_FINGER_TIP,
HAND_JOINT_PINKY_FINGER_METACARPAL,
HAND_JOINT_PINKY_FINGER_PHALANX_PROXIMAL,
HAND_JOINT_PINKY_FINGER_PHALANX_INTERMEDIATE,
HAND_JOINT_PINKY_FINGER_PHALANX_DISTAL,
HAND_JOINT_PINKY_FINGER_TIP,
HAND_JOINT_MAX,
};
enum HandJointFlags {
HAND_JOINT_FLAG_ORIENTATION_VALID = 1,
HAND_JOINT_FLAG_ORIENTATION_TRACKED = 2,
HAND_JOINT_FLAG_POSITION_VALID = 4,
HAND_JOINT_FLAG_POSITION_TRACKED = 8,
HAND_JOINT_FLAG_LINEAR_VELOCITY_VALID = 16,
HAND_JOINT_FLAG_ANGULAR_VELOCITY_VALID = 32,
};
void set_tracker_type(XRServer::TrackerType p_type) override;
void set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) override;
void set_has_tracking_data(bool p_has_tracking_data);
bool get_has_tracking_data() const;
void set_hand_tracking_source(HandTrackingSource p_source);
HandTrackingSource get_hand_tracking_source() const;
void set_hand_joint_flags(HandJoint p_joint, BitField<HandJointFlags> p_flags);
BitField<HandJointFlags> get_hand_joint_flags(HandJoint p_joint) const;
void set_hand_joint_transform(HandJoint p_joint, const Transform3D &p_transform);
Transform3D get_hand_joint_transform(HandJoint p_joint) const;
void set_hand_joint_radius(HandJoint p_joint, float p_radius);
float get_hand_joint_radius(HandJoint p_joint) const;
void set_hand_joint_linear_velocity(HandJoint p_joint, const Vector3 &p_velocity);
Vector3 get_hand_joint_linear_velocity(HandJoint p_joint) const;
void set_hand_joint_angular_velocity(HandJoint p_joint, const Vector3 &p_velocity);
Vector3 get_hand_joint_angular_velocity(HandJoint p_joint) const;
XRHandTracker();
protected:
static void _bind_methods();
private:
bool has_tracking_data = false;
HandTrackingSource hand_tracking_source = HAND_TRACKING_SOURCE_UNKNOWN;
BitField<HandJointFlags> hand_joint_flags[HAND_JOINT_MAX];
Transform3D hand_joint_transforms[HAND_JOINT_MAX];
float hand_joint_radii[HAND_JOINT_MAX] = {};
Vector3 hand_joint_linear_velocities[HAND_JOINT_MAX];
Vector3 hand_joint_angular_velocities[HAND_JOINT_MAX];
};
VARIANT_ENUM_CAST(XRHandTracker::HandTrackingSource)
VARIANT_ENUM_CAST(XRHandTracker::HandJoint)
VARIANT_BITFIELD_CAST(XRHandTracker::HandJointFlags)
#endif // XR_HAND_TRACKER_H