godot/drivers
Bastiaan Olij b4821fe2e0 Introduce eye_offset for correcting stereoscopic reflections
Use view instead of vertex for reflections.
2022-06-17 19:39:34 +10:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
gles3 Introduce eye_offset for correcting stereoscopic reflections 2022-06-17 19:39:34 +10:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan Add a new HashSet template 2022-05-20 22:40:38 +02:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
windows Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00