mirror of
https://github.com/godotengine/godot.git
synced 2024-11-14 08:03:05 +00:00
c5dcbeb160
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`
13 lines
375 B
Python
13 lines
375 B
Python
#!/usr/bin/env python
|
|
|
|
Import('env')
|
|
|
|
if env['disable_3d']:
|
|
env.scene_sources.append("3d/spatial.cpp")
|
|
env.scene_sources.append("3d/skeleton.cpp")
|
|
env.scene_sources.append("3d/particles.cpp")
|
|
env.scene_sources.append("3d/visual_instance.cpp")
|
|
env.scene_sources.append("3d/world_environment.cpp")
|
|
else:
|
|
env.add_source_files(env.scene_sources, "*.cpp")
|