godot/platform
Ruslan Mustakov c8d0d38cab Add safety checks when handling Android input
It is possible that input comes before the engine is fully initialized.
This fixes the crashes that ocurred when that happens.

(cherry picked from commit 995724b762)
2018-04-28 19:58:00 +02:00
..
android Add safety checks when handling Android input 2018-04-28 19:58:00 +02:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone iPhone X support and iOS-related fixes 2018-04-14 20:17:47 +02:00
javascript Fix engine.js startGame() when loading from directory 2018-04-28 19:54:29 +02:00
osx Fix dragging window from non-retina to retina display. 2018-04-28 17:51:11 +02:00
server SCons: Fix linking system pcre2 on server platform 2018-03-04 13:47:35 +01:00
uwp Fix typos with codespell 2018-02-22 12:17:06 +01:00
windows Explicitly set OpenGL profile to core (X11, Windows). 2018-04-14 20:56:49 +02:00
x11 Added new audio device functions to set/get the audio device 2018-04-14 21:42:44 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00