godot/scene
2024-09-10 13:43:31 +00:00
..
2d Merge pull request #93353 from AThousandShips/config_warning_fix 2024-09-08 23:21:09 +02:00
3d Merge pull request #93353 from AThousandShips/config_warning_fix 2024-09-08 23:21:09 +02:00
animation Merge pull request #93353 from AThousandShips/config_warning_fix 2024-09-08 23:21:09 +02:00
audio Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active 2024-08-30 17:16:46 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Prevent LineEdit from losing focus when text is submitted or rejected. 2024-09-10 13:43:31 +00:00
main Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag() 2024-09-06 06:20:22 -04:00
resources Merge pull request #96144 from SaracenOne/reimport_owner_instance 2024-09-08 23:21:32 +02:00
theme Deprecate set_min_buttons_width_from_icons 2024-09-05 15:43:54 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Treat MenuBar and MenuButton as advanced UI 2024-08-28 14:26:54 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
scene_string_names.h [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
SCsub