godot/scene/3d
bruvzg be611c1c05
Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
..
area_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
area_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_listener_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_listener_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_player_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_stream_player_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bone_attachment_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
bone_attachment_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_3d.cpp Allow size values as low as 0.001 in Camera3D's orthogonal/frustum mode 2022-04-08 18:49:45 +02:00
camera_3d.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
collision_object_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_object_3d.h Store ObjectID instead of raw pointer for Shape Owners 2022-01-25 17:16:06 +08:00
collision_polygon_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_polygon_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_shape_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_shape_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
cpu_particles_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
cpu_particles_3d.h Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
decal.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
decal.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
fog_volume.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
fog_volume.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
gpu_particles_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_collision_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
gpu_particles_collision_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
importer_mesh_instance_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
joint_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
label_3d.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
label_3d.h Implement Label3D node. 2022-04-22 12:08:46 +03:00
light_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
light_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
lightmap_gi.cpp Color: Rename to_srgb/to_linear to include base color space 2022-04-13 11:45:52 +02:00
lightmap_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
lightmap_probe.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_probe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
mesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
navigation_agent_3d.cpp Merge pull request #59331 from bartekd97/navigation-agent-layers 2022-04-01 13:35:51 +02:00
navigation_agent_3d.h Expose navigable layers for NavigationAgent2D/3D 2022-03-20 15:04:56 +01:00
navigation_obstacle_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_obstacle_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_region_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_region_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_3d.cpp Ensure gizmos are added to newly created Node3D-derivatives and silence error for attempting to create gizmos twice 2022-04-13 04:39:01 +01:00
node_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
occluder_instance_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
occluder_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
path_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
path_3d.h Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
physics_body_3d.cpp Merge pull request #59525 from fire-forge/fix-group-names 2022-03-28 21:44:35 +02:00
physics_body_3d.h Add linear_velocity and angular_velocity to PhysicalBone3D 2022-03-03 20:34:29 +01:00
position_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
position_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ray_cast_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
ray_cast_3d.h Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
reflection_probe.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
reflection_probe.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
remote_transform_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
skeleton_3d.cpp Remove last editor code dependencies in template build 2022-03-28 21:13:01 +02:00
skeleton_3d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_ik_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
skeleton_ik_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
soft_dynamic_body_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
soft_dynamic_body_3d.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
spring_arm_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
spring_arm_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_3d.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
sprite_3d.h Implement Label3D node. 2022-04-22 12:08:46 +03:00
vehicle_body_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
vehicle_body_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visible_on_screen_notifier_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visible_on_screen_notifier_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visual_instance_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
visual_instance_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
voxel_gi.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
voxel_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
voxelizer.cpp Change some math macros to constexpr 2022-03-09 16:24:32 +01:00
voxelizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_environment.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
world_environment.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_nodes.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
xr_nodes.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00