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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
167 lines
7.3 KiB
C++
167 lines
7.3 KiB
C++
/**************************************************************************/
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/* progress_bar.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "progress_bar.h"
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#include "scene/resources/text_line.h"
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Size2 ProgressBar::get_minimum_size() const {
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Size2 minimum_size = theme_cache.background_style->get_minimum_size();
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minimum_size.height = MAX(minimum_size.height, theme_cache.fill_style->get_minimum_size().height);
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minimum_size.width = MAX(minimum_size.width, theme_cache.fill_style->get_minimum_size().width);
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if (show_percentage) {
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String txt = "100%";
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TextLine tl = TextLine(txt, theme_cache.font, theme_cache.font_size);
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minimum_size.height = MAX(minimum_size.height, theme_cache.background_style->get_minimum_size().height + tl.get_size().y);
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} else { // this is needed, else the progressbar will collapse
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minimum_size.width = MAX(minimum_size.width, 1);
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minimum_size.height = MAX(minimum_size.height, 1);
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}
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return minimum_size;
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}
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void ProgressBar::_update_theme_item_cache() {
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Range::_update_theme_item_cache();
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theme_cache.background_style = get_theme_stylebox(SNAME("background"));
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theme_cache.fill_style = get_theme_stylebox(SNAME("fill"));
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theme_cache.font = get_theme_font(SNAME("font"));
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theme_cache.font_size = get_theme_font_size(SNAME("font_size"));
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theme_cache.font_color = get_theme_color(SNAME("font_color"));
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theme_cache.font_outline_size = get_theme_constant(SNAME("outline_size"));
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theme_cache.font_outline_color = get_theme_color(SNAME("font_outline_color"));
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}
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void ProgressBar::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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draw_style_box(theme_cache.background_style, Rect2(Point2(), get_size()));
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float r = get_as_ratio();
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switch (mode) {
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case FILL_BEGIN_TO_END:
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case FILL_END_TO_BEGIN: {
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int mp = theme_cache.fill_style->get_minimum_size().width;
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int p = round(r * (get_size().width - mp));
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// We want FILL_BEGIN_TO_END to map to right to left when UI layout is RTL,
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// and left to right otherwise. And likewise for FILL_END_TO_BEGIN.
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bool right_to_left = is_layout_rtl() ? (mode == FILL_BEGIN_TO_END) : (mode == FILL_END_TO_BEGIN);
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if (p > 0) {
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if (right_to_left) {
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int p_remaining = round((1.0 - r) * (get_size().width - mp));
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draw_style_box(theme_cache.fill_style, Rect2(Point2(p_remaining, 0), Size2(p + theme_cache.fill_style->get_minimum_size().width, get_size().height)));
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} else {
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draw_style_box(theme_cache.fill_style, Rect2(Point2(0, 0), Size2(p + theme_cache.fill_style->get_minimum_size().width, get_size().height)));
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}
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}
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} break;
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case FILL_TOP_TO_BOTTOM:
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case FILL_BOTTOM_TO_TOP: {
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int mp = theme_cache.fill_style->get_minimum_size().height;
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int p = round(r * (get_size().height - mp));
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if (p > 0) {
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if (mode == FILL_TOP_TO_BOTTOM) {
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draw_style_box(theme_cache.fill_style, Rect2(Point2(0, 0), Size2(get_size().width, p + theme_cache.fill_style->get_minimum_size().height)));
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} else {
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int p_remaining = round((1.0 - r) * (get_size().height - mp));
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draw_style_box(theme_cache.fill_style, Rect2(Point2(0, p_remaining), Size2(get_size().width, p + theme_cache.fill_style->get_minimum_size().height)));
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}
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}
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} break;
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case FILL_MODE_MAX:
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break;
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}
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if (show_percentage) {
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String txt = itos(int(get_as_ratio() * 100));
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if (is_localizing_numeral_system()) {
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txt = TS->format_number(txt) + TS->percent_sign();
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} else {
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txt += String("%");
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}
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TextLine tl = TextLine(txt, theme_cache.font, theme_cache.font_size);
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Vector2 text_pos = (Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2).round();
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if (theme_cache.font_outline_size > 0 && theme_cache.font_outline_color.a > 0) {
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tl.draw_outline(get_canvas_item(), text_pos, theme_cache.font_outline_size, theme_cache.font_outline_color);
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}
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tl.draw(get_canvas_item(), text_pos, theme_cache.font_color);
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}
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} break;
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}
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}
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void ProgressBar::set_fill_mode(int p_fill) {
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ERR_FAIL_INDEX(p_fill, FILL_MODE_MAX);
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mode = (FillMode)p_fill;
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queue_redraw();
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}
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int ProgressBar::get_fill_mode() {
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return mode;
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}
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void ProgressBar::set_show_percentage(bool p_visible) {
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if (show_percentage == p_visible) {
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return;
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}
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show_percentage = p_visible;
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update_minimum_size();
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queue_redraw();
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}
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bool ProgressBar::is_percentage_shown() const {
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return show_percentage;
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}
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void ProgressBar::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &ProgressBar::set_fill_mode);
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ClassDB::bind_method(D_METHOD("get_fill_mode"), &ProgressBar::get_fill_mode);
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ClassDB::bind_method(D_METHOD("set_show_percentage", "visible"), &ProgressBar::set_show_percentage);
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ClassDB::bind_method(D_METHOD("is_percentage_shown"), &ProgressBar::is_percentage_shown);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Begin to End,End to Begin,Top to Bottom,Bottom to Top"), "set_fill_mode", "get_fill_mode");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_percentage"), "set_show_percentage", "is_percentage_shown");
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BIND_ENUM_CONSTANT(FILL_BEGIN_TO_END);
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BIND_ENUM_CONSTANT(FILL_END_TO_BEGIN);
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BIND_ENUM_CONSTANT(FILL_TOP_TO_BOTTOM);
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BIND_ENUM_CONSTANT(FILL_BOTTOM_TO_TOP);
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}
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ProgressBar::ProgressBar() {
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set_v_size_flags(0);
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set_step(0.01);
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}
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