godot/modules/upnp
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
..
doc_classes doc: Add default values to all properties 2019-06-30 13:58:07 +02:00
config.py Add UPnP support (port forwarding, querying external IP) 2018-06-07 01:52:04 +02:00
register_types.cpp Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
upnp_device.cpp Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
upnp_device.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
upnp.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
upnp.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00