godot/servers
2022-09-07 21:23:39 +03:00
..
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension 2022-09-07 13:16:44 +02:00
movie_writer Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
physics_2d Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
physics_3d Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
rendering Merge pull request #65473 from Chaosus/shader_fix_completion 2022-09-07 21:23:39 +03:00
text Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
xr Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
audio_server.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Use verbose prints when registering cameras in CameraServer 2022-09-02 23:26:04 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
display_server.cpp Merge pull request #65026 from bruvzg/dark_mode 2022-09-02 13:54:46 +02:00
display_server.h Merge pull request #65026 from bruvzg/dark_mode 2022-09-02 13:54:46 +02:00
navigation_server_2d.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_2d.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_3d.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_3d.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_2d.cpp Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
physics_server_2d.h Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_3d.cpp Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
physics_server_3d.h Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
register_server_types.cpp Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
rendering_server.h Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
SCsub Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp [TextServer] Fix excessive space trimming. 2022-09-01 21:31:39 +03:00
text_server.h Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
xr_server.cpp Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
xr_server.h Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00