godot/servers/xr
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
xr_interface.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_interface.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_positional_tracker.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_positional_tracker.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00