.. |
animated_sprite_2d.cpp
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Fix no hint_string for frame property in AnimatedSprite s
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2022-07-03 15:31:43 +02:00 |
animated_sprite_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
area_2d.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
area_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_listener_2d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_player_2d.cpp
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Implement BPM support
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2022-07-23 07:31:17 +02:00 |
audio_stream_player_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
back_buffer_copy.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
back_buffer_copy.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_2d.cpp
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Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
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2022-07-28 15:32:45 +01:00 |
camera_2d.h
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Invert Camear2D zoom to make it intuitive
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2022-01-31 16:35:28 +00:00 |
canvas_group.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
canvas_group.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
canvas_modulate.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
canvas_modulate.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
collision_object_2d.cpp
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Add collision weight to PhysicsBody for penetrations must be avoided
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2022-08-18 08:10:31 +09:00 |
collision_object_2d.h
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Add collision weight to PhysicsBody for penetrations must be avoided
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2022-08-18 08:10:31 +09:00 |
collision_polygon_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
collision_polygon_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_2d.cpp
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Use global coordinates for particles by default
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2022-08-02 23:25:02 +02:00 |
cpu_particles_2d.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
gpu_particles_2d.cpp
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Use global coordinates for particles by default
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2022-08-02 23:25:02 +02:00 |
gpu_particles_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
joint_2d.cpp
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Fix Joint3D and Joint2D warning causing a crash
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2022-05-23 12:21:13 +02:00 |
joint_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_2d.cpp
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Fix editor-only visibility for lights
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2022-06-23 08:19:18 +02:00 |
light_2d.h
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Fix editor-only visibility for lights
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2022-06-23 08:19:18 +02:00 |
light_occluder_2d.cpp
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
light_occluder_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_2d.cpp
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Clarify the Line2D, Curve2D/3D documentation and fix parameter names
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2022-08-15 21:38:14 +03:00 |
line_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_builder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
line_builder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_instance_2d.cpp
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
mesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
multimesh_instance_2d.cpp
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
multimesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_agent_2d.cpp
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Group NavigationAgent properties
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2022-06-29 18:42:51 +02:00 |
navigation_agent_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_obstacle_2d.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_obstacle_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_region_2d.cpp
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Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
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2022-08-08 22:37:00 +02:00 |
navigation_region_2d.h
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
node_2d.cpp
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Rename export_range's noslider option to no_slider
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2022-06-24 10:45:34 +02:00 |
node_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
parallax_background.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_background.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
parallax_layer.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_layer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_2d.cpp
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prevent crash on NaN offset in path_follower 2d and 3d
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2022-07-14 14:15:02 +12:00 |
path_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physical_bone_2d.cpp
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Add collision weight to PhysicsBody for penetrations must be avoided
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2022-08-18 08:10:31 +09:00 |
physical_bone_2d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
physics_body_2d.cpp
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add get_depth() to KinematicCollision3D as same of 2D
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2022-08-10 10:33:58 +09:00 |
physics_body_2d.h
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add get_depth() to KinematicCollision3D as same of 2D
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2022-08-10 10:33:58 +09:00 |
polygon_2d.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
polygon_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
position_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
position_2d.h
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Change gizmo_extents to property
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2022-04-05 16:16:28 +02:00 |
ray_cast_2d.cpp
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
ray_cast_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
remote_transform_2d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
remote_transform_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shape_cast_2d.cpp
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Improve ShapeCast2D editor and debug drawing
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2022-07-31 17:47:36 -05:00 |
shape_cast_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
skeleton_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
sprite_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
tile_map.cpp
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Fixes TileMap clear_layer not recreating internal CanvasItems
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2022-07-26 12:35:54 +02:00 |
tile_map.h
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Fix various typos not caught by codespell
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2022-07-21 07:38:23 -04:00 |
touch_screen_button.cpp
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
touch_screen_button.h
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Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
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2022-01-13 12:23:49 +01:00 |
visible_on_screen_notifier_2d.cpp
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Update VisibleOnScreenNotifier2D when rect changed
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2022-05-29 23:51:24 +02:00 |
visible_on_screen_notifier_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |