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dummy
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
environment
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2023-01-05 13:25:55 +01:00 |
renderer_rd
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Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_map
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2023-01-17 10:56:44 +01:00 |
storage
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Improving communication of scaling settings to renderer implementation
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2023-01-13 12:54:15 +11:00 |
renderer_canvas_cull.cpp
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Merge pull request #62236 from MinusKube/master
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2023-01-16 22:13:07 +01:00 |
renderer_canvas_cull.h
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Fix scaling issue in draw_line and similar methods
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2023-01-16 12:49:58 +03:00 |
renderer_canvas_render.cpp
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2023-01-05 13:25:55 +01:00 |
renderer_canvas_render.h
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2023-01-05 13:25:55 +01:00 |
renderer_compositor.cpp
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2023-01-05 13:25:55 +01:00 |
renderer_compositor.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
renderer_geometry_instance.cpp
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2023-01-05 13:25:55 +01:00 |
renderer_geometry_instance.h
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2023-01-05 13:25:55 +01:00 |
renderer_scene_cull.cpp
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Remove light from dynamic light list when removing scenario
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2023-01-17 14:33:15 -08:00 |
renderer_scene_cull.h
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2023-01-05 13:25:55 +01:00 |
renderer_scene_occlusion_cull.cpp
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2023-01-05 13:25:55 +01:00 |
renderer_scene_occlusion_cull.h
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2023-01-05 13:25:55 +01:00 |
renderer_scene_render.cpp
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Rename center method to get_center in Plane.
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2023-01-15 17:18:50 +01:00 |
renderer_scene_render.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
renderer_viewport.cpp
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Warn when trying to enable TAA from mobile or gl_compatibility backend
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2023-01-16 13:32:40 -08:00 |
renderer_viewport.h
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2023-01-05 13:25:55 +01:00 |
rendering_device_binds.cpp
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Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
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2023-01-13 12:53:19 -08:00 |
rendering_device_binds.h
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2023-01-05 13:25:55 +01:00 |
rendering_device.cpp
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2023-01-05 13:25:55 +01:00 |
rendering_device.h
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2023-01-05 13:25:55 +01:00 |
rendering_method.cpp
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2023-01-05 13:25:55 +01:00 |
rendering_method.h
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2023-01-05 13:25:55 +01:00 |
rendering_server_default.cpp
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Add framework for avoidance of color flash in new windows
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2023-01-12 21:42:51 +01:00 |
rendering_server_default.h
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Fix scaling issue in draw_line and similar methods
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2023-01-16 12:49:58 +03:00 |
rendering_server_globals.cpp
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2023-01-05 13:25:55 +01:00 |
rendering_server_globals.h
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2023-01-05 13:25:55 +01:00 |
SCsub
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Split dependency logic
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2022-06-28 00:10:29 +10:00 |
shader_compiler.cpp
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Fix multiple issues that make the normal roughness texture unusable
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2023-01-09 11:56:36 -08:00 |
shader_compiler.h
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2023-01-05 13:25:55 +01:00 |
shader_language.cpp
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2023-01-05 13:25:55 +01:00 |
shader_language.h
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2023-01-05 13:25:55 +01:00 |
shader_preprocessor.cpp
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2023-01-05 13:25:55 +01:00 |
shader_preprocessor.h
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2023-01-05 13:25:55 +01:00 |
shader_types.cpp
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2023-01-05 13:25:55 +01:00 |
shader_types.h
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2023-01-05 13:25:55 +01:00 |
shader_warnings.cpp
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2023-01-05 13:25:55 +01:00 |
shader_warnings.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |