godot/platform
Juan Linietsky abbea4d945 UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
..
android 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
bb10 Merge pull request #643 from adolson/custom-export-binary-path-fix 2014-09-17 09:53:43 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone Fix ios build error 2014-10-14 12:43:51 +08:00
isim -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx Bug Fixes 2014-11-02 11:31:01 -03:00
server Build System Changes 2014-10-07 01:31:49 -03:00
windows UDP Fixes 2014-11-13 00:53:12 -03:00
winrt Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
x11 Fix compilation error on 32-bit linux 2014-11-09 10:09:41 +01:00