godot/editor/import
Lyuma b9e8fa4504
gltf: Fix mesh nodes which are also bones for 3.x
Fix issue when two skeletons end up directly parented.
Prevent animating TRS for skinned Mesh node.
Fix animating weights on meshes with targets but no weights.

(cherry picked from commit a330b6829f)
2021-06-01 12:57:43 +02:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Add additional index checks to COLLADA importer 2021-03-21 00:15:53 +01:00
editor_import_collada.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_import_plugin.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_import_plugin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_scene_importer_gltf.cpp gltf: Fix mesh nodes which are also bones for 3.x 2021-06-01 12:57:43 +02:00
editor_scene_importer_gltf.h gltf: Fix mesh nodes which are also bones for 3.x 2021-06-01 12:57:43 +02:00
resource_importer_bitmask.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_bitmask.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_csv_translation.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_csv_translation.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_image.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_image.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_layered_texture.cpp Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
resource_importer_layered_texture.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_obj.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_obj.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_scene.cpp Add an import setting use_legacy_names. 2021-04-20 22:48:52 -07:00
resource_importer_scene.h Add an import setting use_legacy_names. 2021-04-20 22:48:52 -07:00
resource_importer_texture_atlas.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_texture.cpp Print a warning when importing a repeating NPOT texture in a GLES2 project 2021-05-22 19:08:07 +02:00
resource_importer_texture.h Modernize Mutex 2021-02-18 11:58:08 +01:00
resource_importer_wav.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_importer_wav.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00